Ok, so after a year of procrastinating and losing my beta book, I finally picked up the Core book. I got some people who are interested in playing, but the only problem is I'm the only one who's willing to GM. Problem: I have no experience, and the whole concept of making a campaign is scaring the bejeezus out of me!
I'm looking for any advice I can for how to start this up, and hopefully I can do it before Christmas, or at least that's my hope. Specific tips (or external links/resources) on how to go about worldcrafting would be fantastic.
Also, while reading through the book, and listening to the Order 66 podcast, I certainly understand a lot more about the narrative gameplay. But I'd like to ask: who's in control of the narrative? When do I take control, when do I nudge other players to decide what they're doing when they get the epic triumph? Should I be calling the shots on all the bad things (really bad failures, and threat), or do players also generally get to realize how badly things happened?
Again, any help would be appreciated. I'm just a little overwhelmed with the concept of GMing and trying to read through the rulebook.