(A spin-off of the Flame thread.)
A while ago, on the Deathwatch forum, after many many questions about how on earth Devastating actually works, the following clarification was given by FFG:
"As a weapon with the Blast Quality inflicts a number of hits to a horde equal to its Blast value and a Weapon with the Devastating Quality reduces the Magnitude of a horde on a "per hit" basis, they do stack. Therefore a Blast (5) weapon which also has Devastating (2) would reduce the Magnitude of a horde by 15 points (5 for the Blast rating, and an additional 10 for Devastating)
Thank you for your question and happy gaming!
--
Tim Flanders
Associate RPG Producer
Fantasy Flight Games"
OK fine. This means that a frag missile (Blast 5, X damage, Devastating 1) will do 5 hits +1 for X +(6 x 1) for Devastating = 12 Mag Damage,.This makes it a good weapon against hordes -- better than a heavy stubber, say, which is as it should be.
But here we have Tome of Blood with the Salvo of Skulls:
Blast (25), X damage type, Devastating (15).
This thing does 25 hits + 1 for X = 26 hits + (26 x 15!!!!!!!) for Devastating = 416!!!!! Mag damage.
Something here is very very wrong.
Edited by bogi_khaosa