Heya,
So I'm curious. Currently I only have the Core Rulebook. I'm thinking of getting Into the Storm and Navis Primer for extra information on Navigation/Navigators in general.
Navigation in general is a pretty tough thing to do. Lots of rolls. Lots of steps. And not a lot of skills it seems to aid a Navigator to really do it, without being really specialized to it, which means not very great at anything else often. So, just looking for tips or information on things maybe I'm missing to help see combinations of effects or maybe things in the other books I just don't know about yet even.
Currently it seems that Navigation is heavily based on Intelligence & Perception. Talented Navigation (Warp) +10 seems to be the best you can get in terms of the skill. Does the Awareness +10, or +20 help modify the Awareness test? Combine with the Ordinary (+10) difficultly?
Any way to make leaving the Warp a less difficult roll, other than raising the hard-stat of Perception?
Thanks!
Very best,