Hey all you awesome people,
since I started playing EotE this forum has been an unbelievable help to me. However up to now I have only ever been on the help-receiving side.
I went on somewhat of a character-creation-spree with the goal of making unusual characters ("weird" race-class-combinations) yesterday and I thought I'd share some of the weirdos I came up with.
If this is inspiration or help to even a single one of you, I have met my goal ![]()
Something about the characters: while I created all of them without a certain obligation or motivation, they have all been created with 5 obligation in mind. With the exception of LE-V98X the obligation was always used to buy additional starting equipment.
The Characters:
Dexen - the sly Tech
With Dexen I wanted to make a Tech that would know how to get all the parts and pieces for his inventions and modifications.
Race: Bothan
Career/Specialization: Technician/Outlaw Tech
Attributes:
2 / 2 / 3 / 3 / 2 / 3
Wound: 12 / Strain: 13 / Soak: 3 / Encumbrance: 6/9
Skills:
Computers 1
Mechanics 2
Negotiation 1
Perception 1
Streetwise 2
Ranged (Light) 1
Knowledge (Outer Rim) 1
Talents:
Convincing Demeanor
Gear:
Blaster Pistol / Frag Grenade x2 / Ration x5 / Stimpack x1 / Comlink / Tool Kit / Backpack / Utility Belt / Heavy Clothing / 32 Credits
Zhar-Khan - the butch Scholar
A Wookie Scholar. If he loses the argument, he'll surely win the fistfight.
Race: Wookie
Career/Specialization: Colonist/Scholar
Attributes:
3 / 2 / 4 / 2 / 1 / 2
Wound: 17 / Strain: 10 / Soak: 4 / Encumbrance: 6/9
Skills:
Charm 1
Negotiation 1
Perception 1
Brawl 1
Meele 1
Knowledge (Core Worlds) 1
Knowledge (Outer Rim) 1
Knowledge (Lore) 1
Knowledge (Xenology) 1
Talents:
Wookie Rage / Grit x1
Gear:
Force Pike / Ration x5 / Stimpack x1 / Emergency Medpack / Backpack / Comlink / Datapad / Heavy Clothing / 200 Credits
Galen - the feral Fighter
A Human that has adopted to the jungle in which he's likely been living for years. Dual wielding Vibroknifes, he is a wild and uncontrolable fighter.
Race: Human
Career/Specialization: Hired Gun/Marauder
Attributes:
4 / 2 / 2 / 2 / 2 / 2
Wound: 18 / Strain: 12 / Soak: 5 / Encumbrance: 9/10
Skills:
Athletics 1
Discipline 1
Perception 1
Resilience 1
Survival 2
Vigilance 1
Meele 2
Knowledge (Xenology) 1
Talents:
Toughened x2 / Feral Strength / Frenzied Attack
Gear:
Vibroknife x2 / Ration x5 / Stimpack x2 / Tent / Comlink / Fusion Lantern / Utility Belt / Heavy Clothing / 128 Credits
Joux - the Doc
This character is supposed to be very 2-faced. On one side he's a good Doc, on the other an agile infiltrator... Or at least the plan would be to embrace that second part more during play.
Why Doctor and Infiltrator? Imagine this guy sneaking up on you and hitting you with Claws + Shock Gloves + Pressure Point + Anatomy Lesson... Don't know how well this would actually work out, but I liked the combo too much to just let it go.
Race: Trandoshan
Career/Specialization: Colonist/Doctor
Attributes:
3 / 3 / 2 / 2 / 2 / 3
Wound: 15 / Strain: 11 / Soak: 4 / Encumbrance: 5/10
Skills:
Charm 1
Cool 1
Deception 1
Medicine 1
Negotiation 1
Perception 1
Brawl 1
Knowledge (Education) 1
Talents:
Trandoshan Regeneration / Claws
Gear:
Shock Gloves / Light Blaster Pistol / Binders x2 / Stimpack x1 / Ration x5 / Comlink / Emergency Medpack / Disguise Kit / Backpack / Heavy Clothing / 74 Credits
LE-V98X - the electronic Scout
A Droid designed to map the far away parts of the Galaxy. I thought not having to rely on food and oxygen could be quite handy when exploring the unknown.
Race: Droid
Career/Specialization: Explorer/Scout
Attributes:
2 / 3 / 2 / 3 / 2 / 2
Wound: 12 / Strain: 12 / Soak: 3 / Encumbrance: 2/9
Skills:
Athletics 1
Cool 1
Perception 1
Piloting (Planetary) 1
Piloting (Space) 1
Survival 2
Knowledge (Outer Rim) 1
Knowledge (Xenology) 1
Gear:
Light Blaster Pistol / Emergency Repair Patch x2 / Backpack / Utility Belt / Heavy Clothing / 56 Credits
Strata - cracking both Worlds
A master in hacking virtual as much as actual doors, this Gand gets where he needs to go.
Race: Gand
Career/Specialization: Smuggler/Thief
Attributes:
2 / 3 / 2 / 3 / 3 / 1
Wound: 12 / Strain: 13 / Soak: 3 / Encumbrance: 6/8
Skills:
Computers 2
Coordination 1
Discipline 1
Skulduggery 2
Stealth 2
Streetwise 1
Vigilance 1
Talents:
Indistinguishable
Bypass Security
Hidden Storage
Gear:
Light Blaster Pistol / Combatknife / Ration x5 / Stimpack x1/ Slicer Gear / Comlink / Utility Belt / Heavy Clothing / 105 Creds
Hope you enjoy them!
Edited by Colourful