Good morning everyone,
I'll open this topic for my questions about Arkham Horror, a game I love but rarely can play (time, space, players), so everytime I have a question I will update this topic, for not opening a new one is better I think. Please excuse me first for my questions may be easy, since I am a rookie, and second if my questions have already found detailed explanations somewhere else, though I usually look in the FAQs first, and the 10 first pages of these forums to find answers. If the answers are in the rules booklets, don't bother yourself to give an answer, just give me the page so you won't have to lose time to answer to me, no problems for that. Oh, and please excuse my... english, for I am french !
1) When an investigator comes back from an other world, then he places his marker, and then, during the encounter phase only, he can try to close the gate, right ? so my question is : if he manages to do so, can he encounter the location's encounter there after that ? or does the gate closing count as his one and only encounter for this turn ?
2) There was an encounter in another world, I can't recall the card and precise words (I'm at the office, sorry...), but it was something like "creatures do experiments on you, you come back to arkham and forget everything about the experiments'". Does that only have to do with the narrative immersion stuff, or does that really mean that the investigator doesn't earn an exploration marker ?
3a) My fiancee makes me wonder like crazy for asking me questions on stuff I thought I had no problems understanding it... for instance, she wanted to leave a location, cross a street where there is a monster, fight it, kill it (she did so) and then go to another location with her remaining movements points. She didn't do so, because I thought she couldnt, right ?...right ?
3b) Then, later, she wanted to leave a street where she began her movement phase and where there already was a monster, so she wanted to fight it, kill it (she did so again... she's great) and then make her move to whatever-where. She did so, because I thought she could, right ? ... right ?
3c) Then, later again, she wanted (she's not the only one playing, be reassured) she wanted to go to a location where there was a gate and a monster, but she just wanted to kill the monster and do the encounter stuff, not go into the gate (a gate to an other world where I was already travelling). I think she could stay here to kill the monster without being swallowed by the gate, as I kind of recall it was mentionned somewhere in the author's own rules or something, right ? but she really couldn't do the encounter since there was a gate, or could she ?
4) When they say "trade", about investigators trading stuff when they are situated in the same location or street, does that actually mean trade ? or can we, as I think, just give an object to someone else who needs it, no matter what he gives you (or not) in exchange ?
That's all for now. I might ask questions later when I'll remember any, or when we try one of the expansions I (fanatically) bought but still didn't dare use... I must admit we are scared of the Dunwhich one, for instance, for the "bursting gate" new addition... what a crazy idea, we have already so much trouble to have a nice game for hours without being too much hurt (we never, ever actually won, Azatoth always appeared in the end...).
Thanks to everybody and thank you to FFG if they ever read that, you're great creators (I mean, come on, they even sent me my missing Talisman's Druid... best huge company ever). Excuse my poor english, bye bye.
Hem
. That is, he SUCKS!