Brainstorm for Naduesh

By Sebastian Yorke, in Rogue Trader Gamemasters

The group is currently moving to Naduesh, with a terribly damaged grand cruiser poorly salvaged from a Hulked status. The players ship is being hardly moved around with only about 2% of the total crew capacity.

Yet, even after reading a lot of information on the planet, I still don't have a satisfactory decision on what interesting side-quests to present them with when getting there.

Currently, all I have is a Rak Gol transport invading one of the spires and slaughtering the natives there. They are to create a forward base that they should later on use to expand into the rest of the planet.

I was thinking that maybe the planet could've an Yu'Vath ship captured in its bowels?

As the explorers decide to get closer and destroy the Rak Gol ship, that will be tore in half by mysterious macro-battery fire coming from the planetary automated defenses?

That would leave the players with a large (Rak Gol) invasion force already landed (hmm 200k?)... Which they could only deal with by OB (and risking reactivating the planetary defenses) or by rallying the nadueshi into fighting (and supplying them with guns, which could be imported from Zayth in exchange for Food and actual crew).

Ideas Ideas!

Edited by Sebastian Yorke

These are ideas and concepts that I have either A) pilfered from other players or B) "created" with the help other players. :D Along with adding ideas of my own. :P

Ideas for the Naduesh
The planet was created long ago by Humans and a technological advanced Xeno race (could of been
Eldar, or it could of the been the last of the 'Old One's' hiding until they became extinct, or maybe it was

the PC's a looonnnggg looonnggng time ago....). It was created to be a haven for both races, and to act

as a defense station (planet) against a threat foreseen far in the future to come.

A great threat did come, but it was not the foreseen one. And though the defenses
worked wonders, the greed of man got the better of everyone. The humans soon turned on each other
in the skies above the planet, until the "creators" came and cast out the greedy humans from their homes.
The only ones they were allowed to stay behind were the humans that lived off the land and were in
harmony with nature (at the time), and a warning was placed on them that only a chosen few would
be allowed to dwell in the hives while the rest were ordered to live amongst the land created for them.
The select chosen few would live in the darkness of the cities, forever waiting till the true threat came
to activate the defenses once again.

What threat arrived many many centuries ago, no one remembers. But the forgotten every watchful
guardians still live underground. Using advanced stasis pods, superior rejuvenate chambers, and other
archeotech, they will forever keep a vigilant eye on the stars above them, as the true evil has yet to
come.

Additional Ideas
1) A Pirate squadron (5-6 ships, of raiders and transports) has taken the liberty to round up tens of
thousands of Nadueshi's as slaves to fund labor for a mining operation in an outlying sector. The PC's
have stumbled upon this operation and can do several things.

a) Do nothing but laugh, which is always an option. b) Allow the ships free reign and then follow
them. c) Attack the ships, hoping to capture a high ranking pirate to learn what their operation is.


2) Investigate the disappearance of a nearby Free Trader ship's captain that landed on Nadeush
exploring the hives. While the PC's are deep underground searching for the young daring and beautiful female
Free Captain, they are attacked by a group of Human Warriors armed with archeotech weaponry and
armour. After defeating the warriors or retreating (hopefully the later), they find the wounded captain
and her dead entourage. She reports that they were attempting to gain entrance to a sealed portal when
the warriors attacked them. Do the PC's

a) Attempt to also open this sealed portal? b) Return to their ship and worry about it later c) Attempt
to find alternate routes, only to find endless mazes of tunnels, and possibly weapon turrets that sill have
power and more Warriors the deeper they go.


3) The endeavors they mentioned on pg 32 of EofA. Like trade endeavors of food, water, and
archeotech relics being transported to Zayth to be bartered for technology on their Landships and
weapons.

Possible Intended Target for Naduesh weapons: A vast monolithic cube the size of two Ramilies

Star Forts that is the home of the Rak'Gol spawning chambers and shipyards. Who created them

even the Rak'Gol can’t recall (Yu'vath), but they have continued to carry out their masters wishes
since upon entering the Halo Stars and waking up from stasis. There were 3 of these huge ships, but
one was partially destroyed when it exited the warp upon entering the Halo Stars. The other 2 cubes
have anchored themselves near it, while the Rak’Gol have been using the destroyed cube ship parts to
construct their warships. In a decade or less they will be out of material, and will then have to look for
other ways to construct their warships (hence why they pilfer human technology).