I have played this expansion and did not care for the werewolf, or the day/night feature.
I am considering buying the expansion and just use the adventure cards that do not require the day/nite nor the lycanthrope play.
The question is, how many of the 100+ cards would survive this process?
Of coarse I would benefit with the new characters and the Alternate endings, as well as spells, but need to know how many Adventure cards would be useable in this manner.
BTW, I understand 2 of the 10 spells curse characters with Lycanthropy, so I would lose 2 of those, and there is one that changes day/nite, are there more spells that would be lost? I count 7 available if I am correct.
I know there are creatures that get negatives or bonuses for day/nite, and could probably still be used.