So,
I have been looking at the shuttle and have played it quite a bit, with some success. (It really is a good ship played right)
I am really beginning to think that Advanced Systems, Engine Upgrade, Navigator and Rebel Captive may be a great combo.
Advanced Systems gives you great flexibility (discussed to death), Engine upgrade makes those turns a lot better (discussed to death).
Rebel Captive makes shooting at the shuttle painful, possibly enough to make it possible for you to turn your shuttle around whilst that ship is stressed. (This is especially good against rebel ships most of which are a bit minimalist on green maneuvers.)
Now, Navigator allows you to change the dial, this may just add that extra maneuverability along with AS and Eng. Upgrade. Alone, I don't see it working, but in this config, it could be pretty handy. You could avoid a collision, set up a collision get out of a fire arc or get your arc on target.
What are peoples thoughts. It makes an Omicron 34 pts, but I think it makes it a very useful Omicron. I wouldn't use it with Yorr, but Jendon might benefit.
Run with a BH and a couple of Ties this might give some nice options.