Some questions!

By Zardis, in UFS Rules Q & A

Hope you can help, I'm kinda new so I don't know much about rules...

1- Power of the Edge:

R Discard 2 momentum: After your opponent plays an attack or action card, negate the effects of that card and discard it from their card pool.

If my opponent plays an attack does he need to activate the effect so I can use Power of the Edge? Meaning, if he just attacks without using that attack's E ability could I use Power of the Edge?

2- Can I only use characters that are the one I started with but in a different version? (Not as a block, just play to have both)

3- When a card says "Ready any card" can I ready a Character card?

4- Valuable Experience:

R Commit: After your attack deals damage add that attack to your hand. Your Combat Phase ends.

If I use a reversal and use this effect I can still play blocks and reversals later?

5- J.Talbain + J.Talbain:

J Talbain* says:

At the beginning of your Combat Phase remove all Moon tokens on this character, if you did not remove any tokens add 1 Moon token to this character. While this character has at least 1 Moon token on it, your maximum vitality is 33 and when you are taking damage, reduce that damage by 2 (minimum 1). E Discard 1 momentum: If your attack deals damage, gain 5 vitality. Only playable while this character has a moon token on it.

and J. Talbain** says:

At the beginning of your Combat Phase remove all Moon tokens on this character, if you did not remove any tokens add 1 Moon token to this character. While this character has at least 1 Moon token on it, your character's hand size is 9. E Discard 1 momentum: If your attack deals damage, your attacks this turn get +3 speed. Only playable while this character has a Moon token on it.

Do one of them remove the token and the other puts it back?? since they are different effects...

6- Ken's Shotokan:

Does my opponent need to have a momentum for me to draw a card with this effect?

7- Silver Spoon:

Does it negate Reversals? And if it does does it discard it from card pool?

8- If I make a negative check for example I check 1 but I had active 4 Unbridled Rage, does it become 3 or a 0?

9- If I discard a block card from a card pool during an attack does my attack go through as normal as if no block was played?? For example, using Treachery

Thanks in advance people!!

1) No, as soon as the CC is passed for the attack, you are allowed to react with PotE/

2) You can only have copies of your starting character in play. If you play a different character as a form, it will be discarded during the end step.

3) Yes, you can ready a character

4) Yes, you can still block

5) Not 100% on this one, but I am going to say it will only remove or add the moon token once. The other remove effect will not come into play.

6) No, they don't need momentum.

7) Yes it does, but a Reversal is negated BEFORE it leaves your oppent's hand.

8) it will become a -3.

9) By using Treachery, the block will still go though. Only if you can negate the effects of the block or card played will your attack still go though.

Zardis said:

Hope you can help, I'm kinda new so I don't know much about rules...

1- Power of the Edge:

R Discard 2 momentum: After your opponent plays an attack or action card, negate the effects of that card and discard it from their card pool.

If my opponent plays an attack does he need to activate the effect so I can use Power of the Edge? Meaning, if he just attacks without using that attack's E ability could I use Power of the Edge?

It's a response to PLAYING the attack, which is before the Enhance step even begins. Power of the Edge will stop any part of the attack from resolving, preventing any Enhances at all.

Zardis said:

2- Can I only use characters that are the one I started with but in a different version? (Not as a block, just play to have both)

Actually, you may have any character cards you'd like in your deck (excluding banned characters, obviously). They may all be played as blocks (provided you follow a resource chain) and may even be played as Forms on your own turn (like playing foundations). Any character you played during your turn that has a different name from your starting character just gets discarded, but if they have the same name they will be added to your staging area. Any abilities and resources from a character not already in your staging area will be added to your character.

Zardis said:

3- When a card says "Ready any card" can I ready a Character card?

Yes

Zardis said:

4- Valuable Experience:

R Commit: After your attack deals damage add that attack to your hand. Your Combat Phase ends.

If I use a reversal and use this effect I can still play blocks and reversals later?

Yes, because it's not "your combat phase", it's your opponent's. The "Your combat phase ends" part is more or less irrelevant if the ability is played during your opponent's turn.

Zardis said:

5- J.Talbain + J.Talbain:

J Talbain* says:

At the beginning of your Combat Phase remove all Moon tokens on this character, if you did not remove any tokens add 1 Moon token to this character. While this character has at least 1 Moon token on it, your maximum vitality is 33 and when you are taking damage, reduce that damage by 2 (minimum 1). E Discard 1 momentum: If your attack deals damage, gain 5 vitality. Only playable while this character has a moon token on it.

and J. Talbain** says:

At the beginning of your Combat Phase remove all Moon tokens on this character, if you did not remove any tokens add 1 Moon token to this character. While this character has at least 1 Moon token on it, your character's hand size is 9. E Discard 1 momentum: If your attack deals damage, your attacks this turn get +3 speed. Only playable while this character has a Moon token on it.

Do one of them remove the token and the other puts it back?? since they are different effects...

No. When one of them resolves and removes any tokens, the other one will see that you removed a token and be unable to add one as a resullt.

Technically speaking, this would in theory mean that on your next turn, one will add a token and the other one will take it off regardless, but the official ruling should be considered that if you stack both J.Talbain1 and J.Talbain2 (note that J.Talbain3 is banned), you'll get two tokens, lose both, get two tokens etc.

Zardis said:

6- Ken's Shotokan:

Does my opponent need to have a momentum for me to draw a card with this effect?

No, the ability doesn't have any conditional between those two effects. It just tells you to do one and the other. If one of them can't happen you do as much as you can - if your opponent has no momentum, you may still draw a card.

Zardis said:

7- Silver Spoon:

Does it negate Reversals? And if it does does it discard it from card pool?

Yes, Reversal is a keyword ability and Silver Spoon may negate it. however, if you negate Reversal, the attack thus never even gets played as playing the attack as a reversal is part of the resolution of the Reversal keyword ability. It never leaves your opponent's hand. This creates an interesting situation however, as if your opponent has a second attack in their hand with the Reversal keyword, they may then attempt to play that attack's Reversal ability as well - since the limitation on playing Reversals is you may only play one attack as a reversal per attack blocked, and if the keyword gets negated, you haven't done that yet.

Zardis said:

8- If I make a negative check for example I check 1 but I had active 4 Unbridled Rage, does it become 3 or a 0?

All values can become negative, so if you have four Unbridled Rage active and check a 1, it will become a -3.

Zardis said:

9- If I discard a block card from a card pool during an attack does my attack go through as normal as if no block was played?? For example, using Treachery

No, just discarding a block from a card pool does not negate the block effect that results from playing the card.

thanks people! that will be a lot of help, because we don't have organized play here.

I got some new questions which you may be able to help me with..

1- If I have committed momentum (Due to some of Yung Seong's ability or one of his foundations) and I play Material Advantage, do I use the committed momentum too? and if I do, how could I be sure which momentum were committed and which of them were not, or do I just commit them randomly after playing Material Advantage?

2- Do Enhance abilities may only be played during attacks and Action cards? or can I play them also when my opponent plays an Asset, Foundation or Character card?

3- I read people talking about "block 3" cards, etc. Since I'm kinda new I don't know what this ""Block 3" or "Block 2/4" (I don't remember) are for.. Can you please explain?

4- I also heard people talking about characters "rotating". What does "rotate" mean in UFS??

5- When I play a Stun Ability, my opponent gets to choose the foundations he/she wants to commit right?

thanks in advance for your help!

Zardis said:

I got some new questions which you may be able to help me with..

1- If I have committed momentum (Due to some of Yung Seong's ability or one of his foundations) and I play Material Advantage, do I use the committed momentum too? and if I do, how could I be sure which momentum were committed and which of them were not, or do I just commit them randomly after playing Material Advantage?

Try rolling dice or something analogous to that to pick the random momentum, rather than shuffling your momentum.

Zardis said:

2- Do Enhance abilities may only be played during attacks and Action cards? or can I play them also when my opponent plays an Asset, Foundation or Character card?

Enhances may only be played as part of the Enhance Phase of an attack.

Zardis said:

3- I read people talking about "block 3" cards, etc. Since I'm kinda new I don't know what this ""Block 3" or "Block 2/4" (I don't remember) are for.. Can you please explain?

4- I also heard people talking about characters "rotating". What does "rotate" mean in UFS??

These go together. Rotation is a general concept of CCGs where the tournament format "rotates" cards into and out of play. The first "rotation" was marked by the original three-point Shurikens in cards' text boxes. Once the game had been out two years, and set 8 launched, all cards prior to the first set with three point shurikens became no longer tournament legal - meaning only cards with some kind of shuriken watermark would be legal. This time period was known as "Block 2"

With the release of Set 12 right now, the game's 2nd rotation has now happened, meaning cards with three-point shurikens are no longer legal, including character cards. Only cards with four-point or higher shuriken are playable in tournaments, known as a "block 3" format.

The theoretical "block 4" will be five-point shurikens and higher only, and will be relevant when Set 16 is released next year.

Zardis said:

5- When I play a Stun Ability, my opponent gets to choose the foundations he/she wants to commit right?

thanks in advance for your help!

Yup, and that's what we're here for!

thanks... so for question 3 and 4

apart from the banlist, if I want to enter a tournament, a "Block 3" tournament only cards without the Shuriken symbol at all or 4 pointed or more Shuriken Symbols?

I didn't knew that until now.

Thanks for the help, I'll see if I can come up with some weird stuff we think of lol.

Zardis said:

thanks... so for question 3 and 4

apart from the banlist, if I want to enter a tournament, a "Block 3" tournament only cards without the Shuriken symbol at all or 4 pointed or more Shuriken Symbols?

No, Block three is 4 and 5 pointed shurikans only. Possibly 6 pointed shurikans if they print them, but for the moment if it doesn't have a 4 or 5 pointed shurikan it's not legal.

Legacy is another matter of course. In Legacy everything except banned cards is legal.

So, for what you said:

"for the moment if it doesn't have a 4 or 5 pointed shurikan it's not legal." if it doesn't have a shuriken is it illegal to?

And another question, kinda dumb though, I know that Multiple copies are a printed copy with blank text box, that blank text box includes Keywords?

The keywords are part of the text box, which is blank, so no keywords on the copies.

Zardis said:

if it doesn't have a shuriken is it illegal to?

If it doesn't have a shuriken it doesn't have a shurikan.

I got an interesting question... it's just that I don't remember the name of the cards and cannot see them because the internet is weird and doesn't let me enter to most pages, so I'll just post the effect.

1. There is a card that says: "E: If your reversal deals damage, destroy 1 card in your opponent's staging area that has an ability to reduce control checks."

If my opponent has any Akuma(one that reduces control checks) in play can I destroy it?? Obviously if it is an Akuma that he played after the main one.

Nothe that the card doesn't say: "a non-character card" like Impetous. so can it?

2. It's about the same foundation as the last question. it says "if my REVERSAL deals damage" If I play Stardust Drop does it apply its effect even if I play it in my turn? It still has the Reversal keyword doesn't it? Also the same question with Secret Arts of Ling Sheng Su Style.

Thanks in advance!

Note: Internet just stopped being ***.. The name of the foundation is Upholding Justice and the Akuma is or Akuma* or Akuma:::

1. No. There is a rule that specifically states that unless an ability specifically says to destroy/discard a character from play, you may not do so. You cannot choose a character with that effect.

2. Yes, if the ability just says "Your reversal..." or "If your reversal..." etc., then it will work even if you play the attack as a form on your turn.

Note that abilities that actually require you to invoke the reversal ability will say "Your attack played as a reversal" instead of just "your reversal".

oh, if cards are reprinted (such as mark of the beast) can the 3points suffice?

Hayamachop said:

oh, if cards are reprinted (such as mark of the beast) can the 3points suffice?

Absolutely.

Baranor said:

Hayamachop said:

oh, if cards are reprinted (such as mark of the beast) can the 3points suffice?

Absolutely.

**Stamp**

I got more questions lol

1- Heel Stomp says:

This attack can only be blocked by High Blocks.

So if my opponent has an Engineered, can he block the attack? It's a mid-block but it can be changed, so I'm not quite sure...

2- Charisma says:

E Commit: Each you and your opponent discard a card.

If I don't have cards in hand can I still use it and my opponent would discard? since I don't have to discard a card as a cost.

3- Penny Arcade Cards are legal? Or not at all? Or just for Legacy?

4- Which player has the right to do the first Enhance of the turn? For example, if it's my turn, do I have the right to play the First E , or viceversa?

thanks in advance!!

Zardis said:

I got more questions lol

1- Heel Stomp says:

This attack can only be blocked by High Blocks.

So if my opponent has an Engineered, can he block the attack? It's a mid-block but it can be changed, so I'm not quite sure...

2- Charisma says:

E Commit: Each you and your opponent discard a card.

If I don't have cards in hand can I still use it and my opponent would discard? since I don't have to discard a card as a cost.

3- Penny Arcade Cards are legal? Or not at all? Or just for Legacy?

4- Which player has the right to do the first Enhance of the turn? For example, if it's my turn, do I have the right to play the First E , or viceversa?

thanks in advance!!

1) Yes - Because the response is played as the block is announced.

2) Yes.

3) Just for legacy.

4) Each player has a right to play a first E. The first e must be played as that players first enhance of the enhance step.

Please note that passing is not a first Enhance.

So if you attack, pass as your first enhance, your opponent then plays first E, you are still entitled to play first E as your first enhance.

oh thanks, uuhhmm so for question 1, if instead an "Engineered", a "Block" is played there he cannot block right? because the block needs to be in the card pool to activate the response... or just happens the same?

Zardis said:

oh thanks, uuhhmm so for question 1, if instead an "Engineered", a "Block" is played there he cannot block right? because the block needs to be in the card pool to activate the response... or just happens the same?

Not quite.

Heel Stomp's static text states:

"This attack can only be blocked by High Blocks"

It does not say "Your opponent may only play high blocks against this attack."

So you could in fact play "Block" against it, and then use the response to change block zones, making it legal to block.

If you're using the AGR - Heel Snipe checks at 8.3.2.6 - Is this a high block? If yes, then then the block effect is generated.

Block's R is triggered before 8.3.2.6

Looking at the block step, I'm seeing where I can adjust it slightly in the next revision to make this more explicit.

For question four, note that the terminology of "First Enhance" can be a bit confusing.

The first opportunity to play an enhance goes to the player who played the attack in question. Both players may play a "First Enhance" on the attack.

For example, if I play an attack I have the opportunity to play the VERY first enhance on it.

If, for my enhance I use an enhance with the "First Enhance" restriction that's fine.

If I use any enhance I am no longer able to use any enhance with the "First" restriction.

If I pass I can still use an enhance with "First Enhance" when it comes back to me (of course if my opponent passes too then the enhance step ends).

Regardless of what I do, my opponent will have the exact same opportunities.

So I could play a First Enhance, and then you Play a First Enhance, and then no one can play enhances with the "first" restriction for the rest of the enhance step.

aslum said:

For question four, note that the terminology of "First Enhance" can be a bit confusing.

The first opportunity to play an enhance goes to the player who played the attack in question. Both players may play a "First Enhance" on the attack.

For example, if I play an attack I have the opportunity to play the VERY first enhance on it.

If, for my enhance I use an enhance with the "First Enhance" restriction that's fine.

If I use any enhance I am no longer able to use any enhance with the "First" restriction.

If I pass I can still use an enhance with "First Enhance" when it comes back to me (of course if my opponent passes too then the enhance step ends).

Regardless of what I do, my opponent will have the exact same opportunities.

So I could play a First Enhance, and then you Play a First Enhance, and then no one can play enhances with the "first" restriction for the rest of the enhance step.

**Stamp**

oh ok thanks! That was really confusing me...

So, I got another 2 question but 1 of them is not regarding to rules lol

1. If I play Inedible Cuisine (Yah, I play Legacy) and my opponent blocks it completely and I use it's response to make my opponent lose 1 Vitality.. does it count as though the attack made damage and goes to the momentum?

2. Uhhmm is Realm of Midnight Booster Box limited edition, or something? Or simply they just went out of stock everywhere because everyone bought one? lol Because I can't find it anywhere..

Thanks in advance

Zardis said:


1. If I play Inedible Cuisine (Yah, I play Legacy) and my opponent blocks it completely and I use it's response to make my opponent lose 1 Vitality.. does it count as though the attack made damage and goes to the momentum?

Don't worry, I play legacy too!

The AGR says:
9.8.1 If the attack has generated a vitality loss of one or more to the opponent during the Damage Step, it may instead be placed in the momentum.

So no, because the attack dealt damage during the block step.

Zardis said:


2. Uhhmm is Realm of Midnight Booster Box limited edition, or something? Or simply they just went out of stock everywhere because everyone bought one? lol Because I can't find it anywhere..

All UFS sets are a limited print run. Realm of Midnight just happened to be so popular it sold out by September of last year. There are the odd store here or there that still have them available. Best of luck in finding it!

yah I thought so, but thanks... I think I found a place, but I need to get the money soon lol

I have a question about Multiple copies, if for example, I play:

Come to the Aid in chain of receiving damage from the original copy of Melancholic Mercurius, then the Copy I play from my hand has the Multiple ability too, so the attacks resolve in what order??

My opponent's first, then mine, or one of my opponent, then one of mine. Or how?

Thanks! That's really confusing me lol