Lightsaber talents

By MandalorynOranj, in Game Masters

Hey all, I was wondering what you thought of in terms of a talent representing blocking blaster shots with a lightsaber. This isn't for my PCs (no Force-sensitives in my game) but one of my players' Obligations involves a relationship with a pair of Force-sensitive twins. If this ever gets rolled up once they get more XP under their belt, I plan on having him get a transmission that they're in trouble, and end up with an Emperor's Hand on their tail, and it seems like this is something a Hand should be able to do.

I was thinking something along the lines of anytime she's shot at, she gets to roll a Force die and spend Dark Side points to deflect shots, or maybe spending the points lets her make an Athletics check or something to block them. I'm no super familiar with the Force rules yet, which is why I'm trying to plan this early. Any thoughts?

Take a look at my Ways of the Force fan supplement, as one of the things featured is a "Deflect Blasters" talent. There's also a link to a d20 Radio Forum thread where the idea of such a talent was discussed. However, much of that discussion was "how do we make this workable for a PC?" The two leading options were "upgrade difficulty of the attack roll" and "competitive skill check".

Since this is for an NPC, I'd say the easiest thing to do is simply rely on the Adversary talent (and perhaps also the Sense defense upgrades) and that anytime the attacking PC rolls a Despair, you spend the Despair to have the PC simply take damage equal to the base damage value of the attack. Granted, if there's a shortage of Despair results, said talent won't be too useful, but it's not that large a concern for an NPC than it is for a PC who had to invest XP to gain the ability to re-direct blaster shots.

Great suggestions, thanks! I might try to use a simplified version of the PC version to make her more of a Big Bad, so in a fight the PCs have to fight smarter and not harder if they want any chance of taking her out as opposed to just running and getting away with their lives :P .

Take a closer look at the left column of the Sense tree. Its ability to commit a force die and make attacks against the force user upgraded. Despair rolled by enemy could be used to represent deflected bolts back at them for damage