Imperial Heavy Laser Cannons List

By Hrathen, in X-Wing

Omicron Pilot + HLC + EU 32pts

Krassis + HLC 43pts

Captain Jonus + Elusiveness 24pts

Alternately I could trade Jonus's Elusiveness for a Fire-Control System on the Shuttle but I think keeping Jonus alive and having him hand out his re-roll two dice is best.

Obviously the list has two Heavy Laser Cannons that will hopefully re-roll up to two dice per turn.

But it also has an impressive 26 hits all together. That is the equivilent of over 5 X-wings or almost 9 TIE Fighters.

It also has the advantage of using the ships and upgrades I currently own (I only have two HLC upgrade cards)

If you are going to give this list a try I would recommend swapping Krassis for a Bounty Hunter. You will save point and since you aren't allowed to reroll a reroll his ability with Jonus is redundant. If you want him for pilot skill level that's understandable. Just a thought for you.

If you are going to give this list a try I would recommend swapping Krassis for a Bounty Hunter. You will save point and since you aren't allowed to reroll a reroll his ability with Jonus is redundant. If you want him for pilot skill level that's understandable. Just a thought for you.

Actually it means I get to re-roll 3 dice instead of 2. That seems pretty awesome to me. Sure I won't always want to re-roll three dice, but when I need to it will be well worth it.

Krassis ability is certainly not redundant. You can reroll 3 dice with his and Jonus ability.

I prefer getting a Bounty Hunter with a Recon Specialist to Krassis when fighting alongside Jonus. Same points ;-)

That option works well too

sidenote: while having 26 hit points is nice it's not the same to have them on X, Ties or large ships. When taking def values into account, 26 HP distributed on 9 Ties last a much longer.

Other than that I would like to see how that list performs.

Omicron Pilot + HLC + EU 32pts

Krassis + HLC 43pts

Captain Jonus + Elusiveness 24pts

Alternately I could trade Jonus's Elusiveness for a Fire-Control System on the Shuttle but I think keeping Jonus alive and having him hand out his re-roll two dice is best.

Obviously the list has two Heavy Laser Cannons that will hopefully re-roll up to two dice per turn.

But it also has an impressive 26 hits all together. That is the equivilent of over 5 X-wings or almost 9 TIE Fighters.

It also has the advantage of using the ships and upgrades I currently own (I only have two HLC upgrade cards)

No HLC in this list, but potentially a lot of fun to fly. Jendon hangs back passing locks, the Firesprays have a good chance at blocking enemy fighters and with TL and Focus, can have consistent damage output.

32 points
Colonel Jendon
Advanced Sensors, ST-321
34 points
Bounty Hunter #1
Intelligence Agent
34 points
Bounty Hunter #2
Intelligence Agent