Have you made Motivation work?

By bladerunner_35, in Star Wars: Edge of the Empire RPG

My GM would think I was on a fishing expedition, rather than roleplaying. :D

I do not get what you're saying.

He'd assume I was bringing up my Motivation just to get bonus XP, rather than for roleplaying reasons.

I agree that this isn't a problem. I mean now roleplaying isn't enough, you have to evaluate why the player is roleplaying?

Motivation, and the XP award, has worked great at my table. I don't see it as a general RP award either (those are too subjective to me, and depend on the story allowing for good moments as much as it does the players). I'm also pretty loose with interpretation on whether it's fulfilled or not. If a Motivation is Fame, then framing a scene where you brag about your exploits somewhere in the story does it for me.

I just go around the table and ask the player how they pursued their Motivation and 9 times out of 10 the answer is good enough. That 10th time is usually marked by the rest of the table disagreeing with the player. We also get a number of "I didn't" answers.

I don't really see the XP award as anything but a tool to give weight to the character's personal feelings. It makes it sting a little more when they have to give that up to take care of something else (like their Obligation). I like to be easy with handing it out, but then craft stories where they have to choose between the mission and their Motivation, or settling their Obligations and their Motivation.

Edited by Doc, the Weasel

It depends on your table. If you are playing with people who are used to each others RP, your GMing and pretty laid back then the motivation can work without issue. On the other hand if you have mixed group of experienced RPers and rookie who have never played together, I'd be careful of this and the RP reward. If you have 4 players telling the 5th that his motivation wasn't good enough a couple times, you run a risk of alienation of that player. I think a GM needs to feel out the table. If you've got some players who are working on thier skills at RP vs hack and slash for xp its best to slowly work this mechanic into the game. It's definity a tool but one that rewards a player only while playing a group game.

Edited by Dharus

As a player at a table where most people RP pretty well and act on our Motivations pretty much consistently, I am glad that our GM uses our Motivations more for the plot and doesn't award XP for playing our characters.

Edited by Dex Vulen

As a player at a table where most people RP pretty well and act on our Motivations pretty much consistently, I am glad that our GM uses our Motivations more for the plot and doesn't award XP for playing our characters.

Same here, so GM give extra motivation xp when a character obtains some kind of Xbox success in his motivation Line.

Example : droid 41 vex Pc motivated by droids right gains xp when he frees a droid and grants him freedom ideas.

Example : smuggler Pash Pc motivated by reknown gains xp when people will recalls his name by his action as he manages to make it known

Example :