Techno-Barbarians

By Major_Blackhart, in Only War House Rules

Ok, I'm working on a regiment that utilizes Techno-Barbarians, similar to those found on Ancient Terra before and during the reunification wars.

Now, the thing is this: how would these guys be treated? I'm thinking something similar to Feral World in terms of Characteristics and starting wounds.

Starting skills would be a combination of: Parry, Tech-Use, Intimidate, and Tech Use.

They'd have the following other abilities:

Fluency - Same as Feral Worlder

Brutal Warrior - Same as Feral Worlder

Violence Answers All - Same as Feral Worlder

Wary of Outsiders - Same as Death Worlder

Cost - 4 points

Was wondering what you guys thought of it thus far?

Was gonna go for the regiment as Grenadiers with Die Hard and Hardened Fighter and Augmetics for Regiment Type and Training and Equip types.

Drawbacks - Honor Bound

Total Cost 9

Favored weapons: Power Axe, Boltgun

That's what I got so far.

i would have put something techy to go with them!

maybe automatically give them the scavanger doctrine?