Who has played in one? How was it? Did swarms have an unfair advantage? I'm thinking of running one and want to know if they are fun to play.
Escalation tournaments
I played in the event this past Thursday. It was my first time playing this type of event. There were pros and cons but more pros than cons.
It's fun and a rebel list can win it because at 120-150 it can swarm as well.
I was flying a tie swarm but chose to cap my ships at nine total. So at 150 I added Vader. It is grueling and at the larger numbers swarm on swarm crime is long and runs a risk of going to time.
I liked this format, and would recommend it. Swarms are there own worst enemy in this event. If you play them, there's a good chance you will go to time. 12 Ties is a lot to plan out, and unless your really good at maneuvering it's almost too easy to crash into your own guys. This format opens up a lot of fun options.
Maybe we could do
60 pts to start, then 90 pts with at least 40 points from the first list. The go to 120 with at least 60 from list prior.
That would not overly stress the time frame and would be kinda fun.
So in prep for Worlds, we ran an escalation tournament here in Atlanta and I would definitely have to recommend the format.
It was a lot of fun, experimenting with weird point values adds a little variety to the game and planning out from one round to the next way ahead of time lends to some interesting decisions.
Swarms do not have an unfair advantage as 1 of 2 things happens. Either the other squad is LOADED and it becomes hard for the swarm to work well when there is so much synergy on the other squad. Or it goes to time and swarms never get a full win, which happened about 50% of the time for our tournament (not sure about worlds).
Big suggestion, take a break between the 120 and the 150 round. They tend to go closer to the full time and after a 120 people start to drag so let them go get food, surf the internet, something for a little while and after that they are way more into the 150.
Let us know how it goes!