A funny thing happened in the Cargo Bay.

By UHF, in Star Wars: Edge of the Empire RPG

So I was running the adventure at the end of the Edge of The Empire rule book.

I use a lot of ships by Ki-Ryn - Future Armada;

http://www.rpgnow.com/index.php?manufacturers_id=606

My players have "The Venture" which is basically a YT-1930 variant. Its cockpit is also a break away shuttle craft. I scoped its abilities way down since its not a performance vehicle but it does have auto blasters.)

http://www.rpgnow.com/product/18912/Future-Armada-Venture

(I highly recommend this ship to anyone looking for ship plans. Its reasonably Star Warsy.)

I decided that the Bandin Dobah would have;

http://www.rpgnow.com/product/88855/Future-Armada-Midnight-Rose

The players used the radio password file when they got near the asteroid and realized that they needed to look around. So they decided that it would be safer to fly the shuttle into the asteroid. Which they did.

They landed just outside Bandin's ship and walked on in. A pitched battle immediately ensued driving the players back the way they came in, to the front of the ship.

Captain: "How big is the aft cargo bay?"

Emperor: "Ummm.. 2 stories tall, and open. There are some loader droids moving stuff around."

Captain: "Can our shuttle fit in the door?"

Emperor: "I guess... yes. You could try that."

Captain to the medic: "Why don't you fly the shuttle around and see if you can get into the bay."

Emperor: "They may fire on your ship..."

Captain to other players: "Take up positions with cover inside the cargo bay."

Medic: "I keep real low to avoid getting hit and bring the shuttle around."

Emperor: (after some dice rolls) "They rip you a new one, you take a critical to the engine, and can only take one more hull damage. You make it into the cargo bay, and you can see a number of men on the gantry above your friends."

Medic: "Fire!"

Yup... they took ship scale weapons into the cargo bay and opened up on Bandin's crew. We're talking about red mist and raining body parts here. It sped up the fight considerably and was just plain bad ass awesome. Very memorable.

It can be even more memorable when the PCs are the ones taking that kind of fire.

I'm guessing you didnt use silhouette difficulty when firing ship weapons at personal scale?

Bandin was the last guy left when my group did this adventure and they knew they were supposed to take him alive for more money, but he told them 'I'll see you in hell'. He tried to get the the pressure generator to destroy it and kill everyone, but group pinned him behind cover...so he blew his brains out heh. Group only got half of the bounty $$$.

I'm guessing you didnt use silhouette difficulty when firing ship weapons at personal scale?

Bandin was the last guy left when my group did this adventure and they knew they were supposed to take him alive for more money, but he told them 'I'll see you in hell'. He tried to get the the pressure generator to destroy it and kill everyone, but group pinned him behind cover...so he blew his brains out heh. Group only got half of the bounty $$$.

I did.. The medic is Rodian (= good shot), and the shuttle is small, size 2.

It can be even more memorable when the PCs are the ones taking that kind of fire.

Yeah... but an auto blaster would do 30 points to start. I've noticed that very few characters recover after being categorized as 'mist'.

A rodian player of mine did something similar once back under the Saga Edition... used a hijacked Lambda-class shuttle's forward guns to cover his group by firing them into several oncoming stromtrooper squads while screaming, "Warning! Do not stare into the operational end of the device!" over the shuttle's intercom.

Then for good measure, once the team was on-board, he turned the shuttle's engines to face into a second corridor where another couple of squads were trying to flank them before opening up the ion engines to full throttle, catching them in the engine wash as the shuttle rocketed out of the bay - followed by gleeful maniacal cackling.

Must be a rodian thing. :)

It can be even more memorable when the PCs are the ones taking that kind of fire.

Yeah... but an auto blaster would do 30 points to start. I've noticed that very few characters recover after being categorized as 'mist'.

It probably won't do much more than drop them by exceeding WT and do a single Critical Hit. Getting turned to mist usually requires many Critical Hits or something with a lot of Vicious.

It can be even more memorable when the PCs are the ones taking that kind of fire.

Yeah... but an auto blaster would do 30 points to start. I've noticed that very few characters recover after being categorized as 'mist'.
It probably won't do much more than drop them by exceeding WT and do a single Critical Hit. Getting turned to mist usually requires many Critical Hits or something with a lot of Vicious.

That was even more memorable though... One of the players went to explain to the Storm Troopers that a Thermal Detonator went off. All the while the other players were yelling into the intercom... Don't tell them that! Thermal Detonators are illegal!

Finally one Storm Trooper said, "A Thermal Generator explosion?" And another one said, "Yeah that's what he said. It seems to happen a lot around here. We can't seem to get reliable Thermal Generators on this planet."

Naturally 'thermal generator' is the buzz word of the day.

Edited by UHF

In my games I plan on treating planetary scale weapons as vicious x when used against personnel where x = damage before being multiplied by 10. So a medium laser cannon hitting for 8 damage would cause a critical at +80. If the character survived such a hit, it is unlikely they would have all their parts still working.