worlds placement/ rankings

By swampthing2, in X-Wing

Brown Bomber, He uses the Y-Wings as blockers and close in fire power. The Y's are used as close in support, the x-wings as level two fire power and the B as level three fire power. It is a control list that can actually pack a major punch.

By the way, if you give Jim too many compliments, then at league we will never hear the end of it. ;) He will already be on top of the world when he walks in tonight. Much deserved mind you.

Edited by timewalker03

By the way, I have a copy of the player rankings before the top 16 played. I could type this up sometime for everyone to see if someone hasn't done it already.

I would be really interested in who the 9-16 ranked players where and what they flew

I went undefeated through the Swiss rounds finishing 4th out of 114. I ran 5 Academy pilots, 1 Black Squadron Pilot w Draw Their Fire, and Howlrunner with Swarm Tactics and Stealth Device 98 pts.

big props to Jim Blakley (Top 8)

Rookie Pilot

Rookie Pilot

Blue Squadron

Gold Squadron

Gold Squadron

pretty interesting squad. obviously worked well for him. is this an anti-swarm squad? lots of hull and decent firepower with rookies + B-Wing. wonder how he used his Y-Wings? blockers and up close offense?

also cool to see a bomber squad make top8. wonder how many bomber squads were there? any others in top16? im a little surprised there are no proton bombs, just a single seismic charge.

no Hawks seen?

The reason he took the Y-Wing might be the 2 pilot skill across the Board, but then i don't get why a Blue Squadron instead of Dagger plus a few upgrades.

Even with the different levels of firepower and as blockers, i would see an advantage to the A-Wings because they can get faster in the enemy's face and block better being PS1, with arguably better survivability if you dont roll only crap!

I mean in my eyes this is a suboptimal list while all the others are exactly how i would have expected them to be, optimized to the last point, he must be an exceptional player to achieve such a good result with this list!

I would have either swapped the Y-Wing for A-Wings and two R2s for the X-Wings. Or i would have taken a Dagger instead of Blue Squadron and given two R2s to the Y-Wings and taken 2 PS across the board.

Or i am just not getting the reasoning behind the list and it has some hidden secret to it.

Edited by ForceM

I can't explain its mechanics but have played against it a few times and it is a solid list. Lots of hit points and lots of shots at range one.

That's exactly the question that i immediately had. I have seen rebel swarms do well, no doubt they are strong squads. But the two Y-Wings irritated me a lot. I would always prefer a naked A-Wing over a Gold squadron. Hitpoints or not, the A-Wings are tougher than the Y-Wings just because of evade and 3 agility, and much more manoeuvrable for the same firepower. Also it would free 2 points to give the X-Wings R2 Units.

The reason he took the Y-Wing might be the 2 pilot skill across the Board, but then i don't get why a Blue Squadron instead of Dagger plus a few upgrades.

Even with the different levels of firepower and as blockers, i would see an advantage to the A-Wings because they can get faster in the enemy's face and block better being PS1, with arguably better survivability if you dont roll only crap!

I mean in my eyes this is a suboptimal list while all the others are exactly how i would have expected them to be, optimized to the last point, he must be an exceptional player to achieve such a good result with this list!

I would have either swapped the Y-Wing for A-Wings and two R2s for the X-Wings. Or i would have taken a Dagger instead of Blue Squadron and given two R2s to the Y-Wings and taken 2 PS across the board.

Or i am just not getting the reasoning behind the list and it has some hidden secret to it.

I ran the list at worlds in a column formation. Ys in front Xs behind. Then B centered behind them. The mission is to give your opponent a choice and take great shots on your Ys or mediocre shots on the Xs. The column also hampers K turns. A wings are cheaper but susceptible to bad rolls plus it is difficult to make a split force meet on the enemy at the same time. With Ys i havethe hit points to take whatever your initial volley is. Y wings March up and if you ignore them as most did they can hit you at range one.

Edited by thestggrwng

Thats interesting to hear because i as an opponent tend to ignore A-Wings as i really think they are much harder targets than Y-Wings. Okay the Y-Wing can survive longer even if all your green dice show blanks, but i tend to roll really well with my A-Wing evades and against them i always fail to hit them. One good evade roll plus evade token makes up for 4 hit points that the Y-Wing has more already, that has always been my logic (i'm an optimist i guess). And during all the shooting i never really fail to get 4 evades total for every A-Wing i have. Plus i have seen Y-Wings go down turn one of combat before even firing despite 8 hitpoints. That's probably why i didn't understand the choice.

In tournaments however you might really want that 100% sure call of having 8 hit points, i understand that. It's at least impossible to oneshot them even at range 1 that's a fact.

Speaking for me, i have never taken naked Y-Wings since wave 2 came out, i only took them for the turret option or Dutch Vander skill, or replaced them by A-Wings because in my opinion for the same firepower and less cost the rest of the package offers much more, even defensively.

Your choice was obviously a great one there because otherwise it would not have worked so well for you. My compliments!

So if i understand you well you will slow roll at speed 1 in your column all the time on the way to the enemy, that's the other reason behind the choice. Granted A-Wings can't do that of course.

My last question is why the Blue squadron then. R2s for the Y's or X's plus 2 PS across the board would have made more sense to me, R2s give you so much for one point its ridiculous really. Does that choice have to do with making fire priority more difficult for the enemy or is it really because you thought you would see a lot of skill 3 and 2 pilots on enemy side?

Edited by ForceM

Fire priority is one thing. The goal originally was if I could use points for an upgrade instead of a ship, I was making the wrong choice. The most 3 dice attacks I can get in a five ship build is 3. The squad is also an attempt to negate bad luck. I'm gonna take all the hits but I have the hit points for it. A big help was every opponent ignored my y wins at range 1 and a Y wing with a focus can hit that close. After the initial pass. Every ship could move in what best suited him. Every game I usually had both Ys left and either a B or an X. Movement was 3 forward at first with the B 2 turning in behind. Then 3 forward again to get the Ys up close.

Ok my bad i thought the Blue Squadron was the PS4 one and Dagger PS2. I had it all wrong...

Now i understand the squadron a lot better. Sorry to bother you then!

I mean then Y-wings and A-Wings are really the only question remaining and you explained why you took the Y's pretty well. I am sure it's a strong squad and scary to go against!

It's basically the question if they would shoot the A-Wings over the Y's but i think if X-Wings had R2's they would be more of a priority target, and the A's could freeroam as the enemy risks wasting shots that do no damage at all on A-Wings. And since they shot your X-Wings over the Y's anyway as you say it makes no big difference...

Edited by ForceM

Challonge bracket here:

http://challonge.com/xwingworlds2013/fullscreen

Consolidating this all into one list:

I found Dominic's list here: (yay google)

http://community.fantasyflightgames.com/index.php?/topic/93295-my-worlds-experience/

Paul Heaver (World Champion)
Biggs
2x Dagger Squadron + Advanced Sensors
Rookie Pilot
Dallas Parker (World Finalist)
Howlrunner + Stealth + Determination
Dark Curse
5x Academy Pilot
Jonathan Gomes (Top 4)
Luke Skywalker + Shield Upgrade + R2-D2 + Draw Their Fire
3x Rookie Pilot
David Bergstrom (Top 4)
Howlrunner + Stealth Device
Backstabber
3x Obsidian Squadron
2x Academy Pilot
Jim Blakley (Top 8)
2x Rookie Pilot
Blue Squadron
2x Gold Squadron
Brandon Barthel (Top 8)
Wedge + Push the Limit + R2
Biggs
2x Rookie Pilot
Neil Howard (Top 8)
Captain Jonus + Squad Leader + Sesmic Charge
1x Scimitar Squadron + Advanced Proton Torpedoes + Proton Torpedoes
1x Scimitar Squadron + Concussion Missiles + Cluster Missiles
2x Academy Pilot
Ivan Pastor (Top 8)
Han Solo + Gunner + Marksmanship + Chewbacca
2x Rookie Pilot
Gabriel Alonso (Top 16)
5x Academy Pilot
Black Squadron + Draw their Fire
Howlrunner + Swarm Tactics + Stealth Device
Aaron Bonar (Top 16)
2x Outer Rim Smuggler
2x Gold Squadron Pilot + Ion Cannon Turret
Anthony Lillig (Top 16)
2x Bounty Hunter + Gunner
2x Academy Pilot
Ryan Krippendorf (Top 16)
Han Solo + Gunner + Marksmanship + Chewbacca
2x Rookie Pilot
Sean Lahti (Top 16)
Chewbacca + Gunner + Draw their fire
2x Blue Squadron + Sensor Jammer
Iain Hamp (Top 16)
8x Academy Pilot
Dominic Cairo (Top 16)
Howlrunner + Stealth Device
3x Obsidian Pilot
3x Academy Pilot
Dennis Harlien (Top 16)
Han + Gunner + Draw their Fire
Chewbacca + Gunner + Draw Their Fire
Dustin Poskochil (originally Top 16 before error was noticed and Jonathan Gomes moved into 16th)
Howlrunner
5x Scimitar Squadron Pilot
Katarn007 (19th, 4-1 before cut to Top16)
Wedge + Vet Instincts + Shield Upgrade
Luke + R2-D2 + Draw Their Fire + Shield Upgrade
Biggs + Shield Upgrade
Kelvan (21st, 4-1 before cut to Top16)
2x Academy Pilot
Omicron Pilot + Darth Vader
Obsidian Squadron
Backstabber
Howlrunner + Push the Limit
Edit: breakdown by points spent per ship type for Top 16:
Total points: 1488 (99.2 average)
X-wing: 372 (25%)
B-wing 128 (8.6%)
Y-wing 82 (5.5%)
YT-1300 218 (14.7%)
TIE Fighter 536 (36.0%)
TIE Bomber 76 (5.1%)
Firespray 76 (5.1%)
Edited by MajorJuggler

I (Dustin Poskochil) didn't finish 17th. I had a modified win get recorded as a full win, so after the scoring was fixed I would have been 21st or lower, after all the players who got 4 full wins. If someone cared, I ran Scimitar Squadron Pilot (x5) and Howlrunner.

Edited by kraedin

I (Dustin Poskochil) didn't finish 17th. I had a modified win get recorded as a full win, so after the scoring was fixed I would have been 21st or lower, after all the players who got 4 full wins. If someone cared, I ran Scimitar Squadron Pilot (x5) and Howlrunner.

You sir, epitomize the spirit of of all that's good in this game. I admire your integrity and honesty.

I (Dustin Poskochil) didn't finish 17th. I had a modified win get recorded as a full win, so after the scoring was fixed I would have been 21st or lower, after all the players who got 4 full wins. If someone cared, I ran Scimitar Squadron Pilot (x5) and Howlrunner.

Cool, thanks. You have been enshrined in history. :D

Scimitars with Howlrunner is a cool idea that you don't see much, but they are tough little ships.

Consolidating this all into one list:

I found Dominic's list here: (yay google)

http://community.fantasyflightgames.com/index.php?/topic/93295-my-worlds-experience/

Does anyone know what squad Dennis played? He lost to Niel Howard.

)

Han + Gunner + Draw Their Fire

Chewy + Gunner + Draw Their Fire

Played him in round 2. Did a lot of damage but couldn't focus fire and didn't take out either Falcon.

Edited by Spike IT

The last top 8 was Ivan, from Spain. He was running HSF: Han w/ Gunner and Marks, and 2 Rookies. Paul

Congratulations by the way.

Hope you made your flight.

I'm glad it was a B-wing build that won the world championship. I'm hoping they do something similar with the B-wing to what they did with the Interceptor Aces, perhaps the double cockpit of the B-wing/E. In any case that was some amazing maneuvering between TIEs!
Edited by AlexW

Consolidating this all into one list:

I found Dominic's list here: (yay google)

http://community.fantasyflightgames.com/index.php?/topic/93295-my-worlds-experience/

Does anyone know what squad Dennis played? He lost to Niel Howard.

)

Dennis ran Dual Falcons.

Han + Gunner + Draw Their Fire

Chewy + Gunner + Draw Their Fire

Played him in round 2. Did a lot of damage but couldn't focus fire and didn't take out either Falcon.

Wow another falcon in the top 16, and 2 no less! That's really interesting. Thanks!

You don't need to worry about B-wings. They're appearing in more lists than any other ship, and I'm bummed at what they've done to the local meta. Can't wait for wave four to add some diversity.

This. I just made a really long post on predicting ship costs, and the B-wing clearly comes out better than the X-wing. It's almost as good as a TIE Fighter.

This. I just made a really long post on predicting ship costs, and the B-wing clearly comes out better than the X-wing. It's almost as good as a TIE Fighter.

Saw that, and you're not the first: http://teamcovenant.com/theorist/2013/10/30/side-by-side-x-wing-vs-b-wing/. Though your numbers are more thorough. Oddly enough, the dial was supposed to be it's downfall, but it seems like a lot of players like certain aspects of it, and it's maneuverability with barrel roll gives it a lot of choices other rebel ships don't have. All that without even mentioning access to advance sensors.

World's doesn't properly represent its efficiency because Wave 3 was released just a couple months beforehand and I'm sure many players headed there didn't want to try and take the chance working up lists with something new to find out it didn't work.