No wizkid-style dice...

By Sprolly G, in X-Wing

The modified dice idea seems to start hitting the forums and I just want to say that if that's what you want, then go buy attack wing and play in tournaments and events. I really hope X-Wing doesn't go in that direction.

However, if anything, I wouldn't mind a special set from FFG to purchase, from tournaments, or game night kits that are see-through red and green dice, and identical to the standard dice. The dice would match the FFG range rulers, FFG maneuver set, FFG target lock set, and so on. This way we know there are no bubbles in them and "cooking" or modifying the dice didn't happen, if not just another neat addition to our sets.

No on wizkidification to X-Wing!

Thank you.

/signed

I don't understand the utter revulsion people have to a new die. Is it because the Attack Wing version was not available to all players? I think we can all agree that when people suggest a new die, that it be available to everyone. To be honest it can really solve a lot of issues with adding new ships then need some differentiating factor.

Dice with better stats which you get from Attending/Winning events? HELL NO

Dice with better stats just because dice are cool, where you could get a similar effect from text on an Upgrade? Not that useful

Alternative dice with the same stats which you get from Attending/Winning event? Yeah sign me up

A Dice with better stats that allows you to design ships that have better attack than 3 without pushing the attack up to 4 dice? I think would be very useful for things like Defender and Avengers, as FFG seem not want to put rules on cards, though modified stats (360 arc, rear arc) seems fine.

If that's the case with wave 4, then perhaps a "bonus" die for specific ships and their upgrades may be in order. It could be a single blue or yellow die with various results, but somewhat expensive to put into use on the table.

I think it's partly revulsion at that, yeah - the worry that FFG might wind up going down the route of game-changing tools that not everyone can get their hands on. I think it's also just the concern that it's really unnecessary. This game really doesn't NEED a new can't-miss die complicating things. There's just no good reason I can see to add it in.

Dice with better stats which you get from Attending/Winning events? HELL NO

Dice with better stats just because dice are cool, where you could get a similar effect from text on an Upgrade? Not that useful

Alternative dice with the same stats which you get from Attending/Winning event? Yeah sign me up

A Dice with better stats that allows you to design ships that have better attack than 3 without pushing the attack up to 4 dice? I think would be very useful for things like Defender and Avengers, as FFG seem not want to put rules on cards, though modified stats (360 arc, rear arc) seems fine.

What he said!

If they put out some cool dice that are the same face-wise but maybe translucent, or metallic, or have some stylish version of the symbols on them (ie: something cosmetic ) hells yes. If they're going to alter gameplay in any way, ugh please no.

Dice with better stats which you get from Attending/Winning events? HELL NO

Dice with better stats just because dice are cool, where you could get a similar effect from text on an Upgrade? Not that useful

Alternative dice with the same stats which you get from Attending/Winning event? Yeah sign me up

A Dice with better stats that allows you to design ships that have better attack than 3 without pushing the attack up to 4 dice? I think would be very useful for things like Defender and Avengers, as FFG seem not want to put rules on cards, though modified stats (360 arc, rear arc) seems fine.

Just going to second all this.

A Dice with better stats that allows you to design ships that have better attack than 3 without pushing the attack up to 4 dice? I think would be very useful for things like Defender and Avengers, as FFG seem not want to put rules on cards, though modified stats (360 arc, rear arc) seems fine.

This is what I'm talking about. I don't see why it would be bad--there are certain limitations placed on attack and defense with the current dice. I don't know why it's such a big deal--just include the special die with the ships it affects.

And you needed to start another thread just why?

This isn't the first time the idea has come up, won't be the last time either. But either way you could of posted your comments in the existing thread.

if you look at my thread on this subject, i suggest not one but two new dice...one is offensive one is defensive.

so there is no "unbalancing"

as for the prize/promofactor, i will agree with you.... i want it available to all players, not just players who attended a event, won a game or what ever.

maybe just maybe the way to get it would be you send in proof of purchases...

TIE Defender: 3/3/3/2, has some secondary weapon slots.

Can we go home now?

I really don't see the need for a new dice, we have enough of them in the game already, everyone just doesn't realize it.

Luke in an X-wing rolls a special evasion dice that magically turns one of eyes to an evade. Shocking! Why would you make people invest in new dice that have small differences when you can simply throw out an upgrade card that says "Any uncanceled crit instead deal 2 face down damage cards"

Silly people being silly.

New option = new design space.

New option = less wordy abilities/upgrades/mods/pilot talents. Die results are easy to read and interpret, wordy text is not.

silly people not reading threads.

Silly people being silly.

Way to be dissmissive of an idea that you clearly don't understand.

New option = new design space.

New option = less wordy abilities/upgrades/mods/pilot talents. Die results are easy to read and interpret, wordy text is not.

silly people not reading threads.

This is it.. Ships don't have special abilities, Pilots on ships do. You can't modify a ships stats with text without giving the base ship a special rule and every pilot 2 rules.

I don't really care about what dice FF decides to use for their game. I don't really care for the way you can just trade out one of your dice in Attack Wing, but what I really don't like that you can't just go out and buy it. You have to get it in a special event.

And you needed to start another thread just why?This isn't the first time the idea has come up, won't be the last time either. But either way you could of posted your comments in the existing thread.

I'm so sorry Masta! Lemme do da jig fo yus sir!

I wouldn't rage face over new dice that's attached to a modification. The dice and mod cards come in every ship pack the upgrade belongs to. Make a defensive one, make an offensive one. As long as the point value is balanced for the effect.

I rather see modified die used for Capitol ship weapons batteries and more powerful ships like assault gunboat or defender then seeing 4 primary atk dice ships.

Gameplay wise 4 die are much more unbalancing. But yes this die should come in each expansion where it is used. Honesty even if they gave every defender the ability to reroll one blank result it would still be mathematically more accurate then a single die with one less blank and 1 more crit.

I honestly don't want to see Capitol ships with 4 primary atks it would be game breaking to many ships without 3 agility. I rather it just be a purple die with more accuracy.

Edited by Gungo

There are a lot of misconceptions about the Elite Attack Die (black die) in Attack Wing, so let's clear it up right now.

The Elite Attack Die was a participation prize in the first month of a six month long event. Everyone who played at the event got one, and since each kit had 12 I believe there are a lot of them out there so it's not difficult to get one for a decent price for those who missed out on it.

The Die has no blanks, and has an extra critical and a double hit. It costs 5 points to add to your build, and you can only use it to replace a single red attack die during one attack per round. So if you used it with one ship's attack, then your other ships can't use it that round.

Realistically, it's not a game-changing component. It might help you get that little extra insurance you need with a certain attack, but it most certainly doesn't give an unfair advantage in any way. In fact, a few players in our event were using it and I didn't have the points for it so I didn't bother. I won the event.

Now if you could collect them and swap each one you get with your red dice in games, then I'd see a reason for the complaints. But as it is, and as much as it sounds strange saying so (because it is from WK after all), it is surprisingly balanced.

Edited by Darth Landy

New option = new design space.

New option = less wordy abilities/upgrades/mods/pilot talents. Die results are easy to read and interpret, wordy text is not.

silly people not reading threads.

Yes, easy die rolls, no wordy text. No wordy text at all. ^_^ Dice_Ref_Card_zps4f3f055f.jpg

No wordy text at all.

To be fair, the Attack Wing die is not the same thing that most of us have been talking about. Adding another hit or evade to an existing die isn't going to require a long list of rules to deal with.

Thank you for further explaining why double hit/evade/crit is a bad idea. That could require wordy text as illustrated above.

Edited by Rakky Wistol

I don't believe there is any reason to modify the game with any alternate dice. And as I am a casual player I may not immediately appreciate the idea of this "cooking" dice thing. I am repulsed at the idea or act of cheating. I wouldn't think of cheating and so I wouldn't think of someone else cheating or think of worrying over it for that matter. But now that you brought it up, thanks for making me 'Noid. Glad I have a decent club and not have to rely solely on tournament play for competition.