So my players have done a good job of taking over an abandoned asteroid base, fixing it up and hiring some crew. They also made contacts to be the middlemen for a spice operation and have a source to buy guns from (thanks to long arm of the hutt).
I've got two minor quest ideas but need a major adventure to play around for the next few sessions.
For obligation, they owe Jabba the hutt for blowing up part of Teemo's base in Long Arm of the Hutt (Jabba is happy that they exposed Teemo's treachery, not happy that it will take weeks or months to start making money there again) and they pissed off a cartel that runs a casino on a nearby planet. They also made connections with the black sun to sell their spice on the station.
I was thinking that their base is undefended and maybe the casino people find them and are already aboard and holding their station crew captive when they arrive, but I'm not sure where to go after that.
And my only other idea is to have them do some escort missions where they fly the spice back and forth, maybe they get intercepted...
But I'm missing a 'big' idea.
Edit: Also if there are some fun day to day things to do around the base or to set up their operation, like dead drops, contacts, etc. I'd appreciate some suggestions!
Edited by Blue Dog