So, I was flicking through my Tome of Excess and it got me thinking about the differences between traditional sourcebooks and the way Tomes have worked with Black Crusade. Obviously, Tomes have been a very specific Black Crusade product as a way of getting the specific Gods and their followers/items/powers that people have been after since prior to launch, but I was thinking on the differences in the Tome model compared to the other, more traditional, way the other lines have worked.
Sourcebook
Usually focused on one specific part of the game:
GM Adventures
Player's Handbook
Lore/Setting Books
Bestiary
Tomes
In every Tome we get:
New Classes
New Locations
New NPCs
Adventure
Personally, I've enjoyed the way Tomes have worked over Sourcebooks. It means that with every release, both the players and I as a GM are getting something of everything. What we get obviously isn't as detailed as much as we would in a sourcebook dedicated to that one thing (monsters, setting, etc) but it's still pretty **** substantial.
One problem seems to be that with so much different stuff crammed into one book, they're taking a lot longer to release. Whether or not it's because Black Crusade has sold poorer that we've only seen three Tomes and one Adventure, but Only War is quickly catching up, whilst BC has had a year had start. We haven't even had Tome of Rot/Decay announced yet.
Which do you prefer? Would you rather see something akin to Tomes (something of everything) or set sourcebooks detailing a specific bit of content?
Edited by Arbitrator