Orb of Prophesy: I did find 1 thread that discussed this a bit with the dragon expansion so I added it there, but since I have other card questions I will put it here too.
The Dungeon rules state cards that are referred to as "Adventure Cards" can be used in abilities for Dungeon cards. The City expansion states it a bit differently and only says this is on in reference to drawing and not abilities. So if I understand this correctly the Orb works in the Dungeon but not the city, and if I understand the Dragon discussion does not work for Dragon cards either. I do not own Highland, and probably won't get it, but my friend does, does anyone know if it works there?
Closed Shop: I pulled this adventure card I believe in the Dungeon. Does this shut all places down in all boards, or only the board drawn in, or only the main board?
Wand: My son had this tonite. Went into the city, would sell a spell, get a new one, go back and sell it, over and over again. Now I know the main way to play talisman is a limited amount of gold. But there is a variant ending I believe where you have unlimited gold. But most of the time we play unlimited gold no matter what ending we have. Although he was the 1st to die among 3 of us, I thought this abusive and powerful. If there is no rule, I may have to house rule this to like only 3x in a row or something.
Idol: is this a may or must card? The Temple is a may, and the idol refers to the temple for rolling, but does not say may. it says roll 2 dice and pray.
Thanks.