im thinking that some 4 X-Wing builds would be good against most other squads.
Red Squadron Pilots are making it into more rebel squads than they did in the past.
Lets start with a squad of 3 Red Squadron pilots.
1x Red Squadron Pilot (23pts)
1x Red Squadron Pilot (23pts)
1x Red Squadron Pilot (23pts)
That leaves 31pts
What to play? Luke? Biggs? Garven? Wedge?
downgrading a red squadron to a rookie would leave 33pts
in tournament play anything worth that number of points is a big target.
any suggestions? im leaning towards biggs or luke or both. giving the squad symmetry in terms of pts value seems like a good plan in a timed game as losing one ship early wont hurt too much regardless of what it is.
Squad 1 [100pts]
1x Biggs (25)
1x Luke + Veteran Instincts (29)
1x Red Squadron Pilot (23)
1x Red Squadron Pilot (23)
Squad 2 [100pts]
1x Biggs (25)
1x Luke + Swarm tactics (30)
1x Red Squadron Pilot + R2 Astromech (24)
1x Rookie Pilot (21)
Squad 3 [100pts]
1x Biggs (25)
1x Garven Dreis + R2 Astromech (27)
1x Red Squadron Pilot + R2 Astromech (24)
1x Red Squadron Pilot + R2 Astromech (24)
Squad 4 [100pts]
1x Wedge + Swarm Tactics (31)
1x Biggs (25)
1x Rookie Pilot + R2 Astromech (22)
1x Rookie Pilot + R2 Astromech (22)
thoughts?
Edited by The_Brown_Bomber