A Few Rules Questions

By panzerjaeger, in Tide of Iron

I need some clarification on a few rules if anyone can help.

1. When attempting to destroy a building, do you consider the concussive fire ability?

2. When you do destroy a building all squads inside are immediately pinned. What if they were already pinned before the building was destroyed, do they become disrupted?

3. Can a squad move into a bridge hex and not use the road side of the hex? If so do you consider it be as if you crossing the stream without the bridge?

Thanks for your help.

panzerjaeger said:

I need some clarification on a few rules if anyone can help.

1. When attempting to destroy a building, do you consider the concussive fire ability?

2. When you do destroy a building all squads inside are immediately pinned. What if they were already pinned before the building was destroyed, do they become disrupted?

3. Can a squad move into a bridge hex and not use the road side of the hex? If so do you consider it be as if you crossing the stream without the bridge?

Thanks for your help.

Since I have not yet played any scenario with destructible buildings so I would try to interpret the Normandy rules relating to this, as I understand them

1) I guess that concussive fire ability was used before Normandy expansion, if you attacked squads in a building, and it gave you +3 bonus to attack.

In Normandy rules there is no mention about it, only the fact that you use firepower vs. vehicles if you attack the building itself and firepower vs. infantry if you attack (only) squad(s) inside that building. I guess that you could use that concussive fire bonus, if attacking squad(s) in a building.

2) Cannot answer. I would understand it as in case of overrun - un-pinned squads get pinned and pinned squads remain pinned (ommiting situations if they are in trenches or some Blitzkrieg cards which allow to disrupt overrun squads).

3) There was somewhere some talking about it. A squad or a vehicle may normally enter a bridge hex from a non-road hex. The only difference is other number of needed MPs (and not going over the road - may be important if using truck ability "effective on a road").

Hope I am not too much wrong happy.gif .