I hope FFG don't read this

By Cerealthief, in X-Wing

Realistically, the ships in Xwing should be able to maintain their forward momentum while traversing backwards and firing to the rear. That however does not fit into the scope of the Flight path system.

Realistically, the ships in Xwing should be able to maintain their forward momentum while traversing backwards and firing to the rear. That however does not fit into the scope of the Flight path system.

That's one of the things they did right in Babylon 5 with the EA Starfuries and White Stars....

http://www.youtube.com/watch?v=83U5Oupj1RI

Well according to Han Solo, the Millenium Falcon was equipped with revers thrusters (check episode IV)

So, just like engine upgrade, this could be an upgrade card, reading like: "instead of revealing your manouvre wheel, you may fly 1 backwards, if you have no stress token. Take a stress token afterwards."

That would be an acceptable upgrade. Kiting in this game can already make a non timed game drag on. Add reverse movements and it would be even worse (maybe faster since at least you'll both be shooting each other).

HCL and missile lists would instantly become more of a thing.

Asteroids would become even more obsolete.

Edited by Rakky Wistol

In attack wing you get your shields back each turn except those destroyed by crits, and only some things can repair them.

EDIT: Already corrected twice above... should have continued reading before responding.

Edited by El_Tonio

Well according to Han Solo, the Millenium Falcon was equipped with revers thrusters (check episode IV)

So, just like engine upgrade, this could be an upgrade card, reading like: "instead of revealing your manouvre wheel, you may fly 1 backwards, if you have no stress token. Take a stress token afterwards."

You'd also need to include that you can't do this while ionized.

Also, on a B-Wing with Advanced Sensors, this would be absolutely insane: Barrel Roll back, and then move backwards. Fire with a Heavy Laser Cannon at Range 3.

...Come to think of it, it would be even WORSE on any large-base ship.

Star Trek ships are able to reverse due to the various forms of sci-fi witchcraft that goes on within the bubble of space that surrounds the ship. They are manipulating their warp envelope, at least that's what their tech manuals claim.

Star Wars capital ships have BIG glowing drives at the rear of the ship and very little sign of any retro thrusters facing forward. One can assume they would be able reverse, but not in any kind of a combat type maneuver. How else did the Millenium Falcon manage to get two Star Destroyers to crash into each other.

My personal opinion is that capital ships reversing during combat is an absurd notion.

Star Trek ships are able to reverse due to the various forms of sci-fi witchcraft that goes on within the bubble of space that surrounds the ship. They are manipulating their warp envelope, at least that's what their tech manuals claim.

Star Wars capital ships have BIG glowing drives at the rear of the ship and very little sign of any retro thrusters facing forward. One can assume they would be able reverse, but not in any kind of a combat type maneuver. How else did the Millenium Falcon manage to get two Star Destroyers to crash into each other.

My personal opinion is that capital ships reversing during combat is an absurd notion.

the same goes for barrel roll and evade ;)

There must be invisible thrusters all about the ships - in space you can't manouvre without ...

Star Trek ships are able to reverse due to the various forms of sci-fi witchcraft that goes on within the bubble of space that surrounds the ship. They are manipulating their warp envelope, at least that's what their tech manuals claim.

Star Wars capital ships have BIG glowing drives at the rear of the ship and very little sign of any retro thrusters facing forward. One can assume they would be able reverse, but not in any kind of a combat type maneuver. How else did the Millenium Falcon manage to get two Star Destroyers to crash into each other.

My personal opinion is that capital ships reversing during combat is an absurd notion.

the same goes for barrel roll and evade ;)

There must be invisible thrusters all about the ships - in space you can't manouvre without ...

Oh, I'm not saying they don't have thrusters of some type, just that they're not going to be powerful enough to throw a ship into reverse. You've got a lot of momentum to counteract. Newton's Law and so on...

Well Star Wars hardly has Newtonian physics so not really relevant. If it were Newtonian and say you were being chased in a straight line at high speed, you could use maneuvering thrusters to spin round to face and fire on your pursuer whilst flying on the same course. Barrel rolling, jinking etc to shake off the pursuer would not be needed.

Dogfights in starwars are more like ww1 biplane style combat and even bullets fly faster then the bursts of light in star wars.

They are shooting more like glowing tennis balls through space. TIE Fighters make their characteristic noise in space - which I love. Light rays glow bright in green and red better then every laser show :) Lightsabers!!!! :) ))

Its easy to consume - and its all complete crap speaking of Newtonian physics.

So, since biplanes cannot fly backwards, it is logical that the ships in X-Wing also cant ;)

Light rays glow bright in green and red better then every laser show :) Lightsabers!!!! :) )) Its easy to consume - and its all complete crap speaking of Newtonian physics.

Well, scientists recently figured out how to make photons bind together, so lightsabers may actually be possible after all! ;)

http://www.cbsnews.com/8301-205_162-57605327/physicists-one-step-closer-to-creating-real-life-lightsabers/

Edited by rmb43

Hokey religions and ancient weapons are no match for a good blaster at your side, kid.

TheRealStarKiller hits it right on the nose. The physics models we're given for the Star Wars universe don't support reverse movement. Also, in Attack Wing if I remember correctly (great time to have let my friend borrowed the set for when he had company), the only ships I remember having the reverse option were the Federation Galaxy and Constitution classes. Even in B5 the Whitestars were the only ships really capable of swinging out of their normal planes of movement, but then they were also the most advanced ships (barring Vorlon, Shadow, and the other First Ones) in use. I agree it would make a really neat option, but for the movement pattern based on WWI-WWII dogfighting that Star Wars has, reverse is unrealistic.

Now for the things I'd like to see FFG bring over from Attack Wing, is the disable over discard for ordinance. Probably only as a good modification, this might make the missile boat a feasible option.

The EMP weapon for the Dominion would also be a better way to operate the ion cannons.

Last thought is the inclusion of a couple of cards with a mission included in each expansion set. They do a great job presenting them, and it would be easy to include even in the older ship packs.

I think there are a few things that could cross back over from AW to X-wing. Reverse movement is not one of them at least not until the super large ships are introduced. I think crew manipulation such as boarding actions would be fun and disabling weapons instead of one use could be fun. Special attack and defense dice would be a niche idea and the command tokens set just released with the newest OP kit from Wizkids could add some tactics improvements to the game.