Proof of Concept fleet

By DraconPyrothayan, in X-Wing Battle Reports

Meant to post this in the general forum, not Battle Reports. How do I delete it from here?

In ascending points, we have

"Dutch" Vander

Blaster Turret
R5-K6

[29]

Tycho Celchu

Squad Leader
Homing Missiles

[33]

Ibtisam

Daredevil

Advanced Sensors

Engine Upgrade

[38]

So, what I have here is 3 ships that do not particularly care about their opponent's positioning.

"Dutch" Vander 's turret has a 360* firing arc, and can work with Tycho to use it and his native Target Lock ability until R5-K6 pulls his weight to get them ahead of the curve.

Tycho Celchu , picking up an early Target Lock from "Dutch" will be able to launch his Homing Missiles with very little issue, and the fact that taking a red maneuver only prevents him from taking another red maneuver means little is lost for him. His only whites are the 1 turns and the 3 turns and banks, so the stress token will not survive long regardless. On turns where "Dutch" doesn't need the Squad Leader bonus, he can use any of 4 native actions for his own effectiveness, or push Ibtisam to insane heights.

Ibtisam 's build makes her even more stupidly mobile than the vaunted Fettigator. Advanced sensors gives her the ability to turn a 2 turn into a cloud of possibilities, be it simple positioning adjustment from the barrel-roll and (forward) boost options, to a 180* directional range from the Daredevil and (bank) boost actions. Couple this with her ability to (bank) boost prior to a 2 Koiogran, or her options to do any of her mobility actions in their traditional places, and her firing arc can cover any ship you wish it to. Moreover, if she's got a green maneuver on that dial, she can Daredevil first, and clear the stress she just earned, allowing for a free boost or barrel roll action from Tycho! The only way that my opponent will have any idea of where she will land is if they move after she does.

Thoughts?

Edited by DraconPyrothayan