If a B-Wing reveals a red maneuver, and uses Advanced Sensors to do a stressful action (Pretty much only Daredevil), the opponent would get to rotate the B-Wing's dial to any legal move of their choice, right?
B-Wing Question
This has also lead me to notice that Ibtisam or Ten Numb with Advanced Sensors, Daredevil, and an Engine Upgrade is even more stupidly agile than a maxed-mobility Fettigator, and the fact that you can use the Adv. Sensors to Daredevil, followed by a green maneuver that clears the stress you just picked up this turn, which potentially opens you to additional free-actions from allied ships. This may need to happen now.
PTL or Daredevil, yes.
Ooooh, never thought of daredevil with it, now that's something intriguing.
I would have to agree with Mr. Forge. I think the rule is that if you reveal a red maneuver while you have a stress token, then your opponent gets your dial. With the wording of advanced sensors the action, and this the stress token are applied before the maneuver.
Check out my "Proof of Concept Fleet" post for something I just knocked together.
Ibtisam with Daredevil, Engine Upgrades, and Advanced Sensors comes out at 38. Pretty expensive, but the fact that you can turn a 2 turn into 5 different directions with a 180* spread is pretty astounding. Add to that cloud your barrel roll options that maintain your directionality, and you've got some insanity going on.
Add to it the fact that you can do an angled boost before your Koiogran.
Add to it the fact that you can Daredevil before a green maneuver, getting rid of the stress you just accrued, leaving you available for boost/barrel roll free actions.
Add to all of those the fact that you can still do these actions as intended instead of this crazy stuff.
Yeah, I'd say this is more stupidly-mobile than Fettigator, or at least on par with it, with the benefit that you could potentially have 2 in your fleet if you use Ibtisam AND Ten Nunb.
I have to see how to use this now seems as B-wings are so awesome.
Love the idea and will try it out, but this part can't happen as you lose the actions by adv sensor+daredevil.
Check out my "Proof of Concept Fleet" post for something I just knocked together.
Add to it the fact that you can Daredevil before a green maneuver, getting rid of the stress you just accrued, leaving you available for boost/barrel roll free actions.
Love the idea and will try it out, but this part can't happen as you lose the actions by adv sensor+daredevil.
Check out my "Proof of Concept Fleet" post for something I just knocked together.
Add to it the fact that you can Daredevil before a green maneuver, getting rid of the stress you just accrued, leaving you available for boost/barrel roll free actions.
I think he means that by getting rid of the stress token, the B-Wing is able to recieve extra actions outside its turn, like for example, those that come from the 'Squid Leader' upgrade or from Lando Calrissian's ability.
Edited by Jehan Menasis
Love the idea and will try it out, but this part can't happen as you lose the actions by adv sensor+daredevil.
Check out my "Proof of Concept Fleet" post for something I just knocked together.
Add to it the fact that you can Daredevil before a green maneuver, getting rid of the stress you just accrued, leaving you available for boost/barrel roll free actions.
"Free-actions" being ones granted by Squad Leader and/or Lando, not getting to use two actions in a single turn by one's self. That would be a straight upgrade of Push the Limit!
// like for example, those that come from the 'Squid Leader' upgrade//
OMG I missed the underwater expansion!?!
I bet its on the boat with the Wave 1 reprint...
"Action, remove this card from play: Ships at range 1 from Squid Leader deploy ink cloud and cannot be the target of attacks this round."
If only there was a way to PTL and daredevil on a bwing, maybe even advanced sensors also...
Or Soontir of course...
Drifting of into a dreamy state now...
The rules state that if you do a red manuver and are already stressed then you opponent my choose your manuver. But if you do a red manuver and then perform an action that stresses, you the only thing that happens is that you get a second stress token. It will take two turns to get rid of them but your opponent does not get to choose your manuver.
Daredevil is no longer a red maneuver...it is white and then you receive the stress token. It's in the FAQ, in case anyone missed it.
Daredevil is no longer a red maneuver...it is white and then you receive the stress token. It's in the FAQ, in case anyone missed it.
Being that it is still an ACTION, the only ship that would benefit from the difference is Tycho Celchu.
// like for example, those that come from the 'Squid Leader' upgrade//
OMG I missed the underwater expansion!?!
I bet its on the boat with the Wave 1 reprint...
"Action, remove this card from play: Ships at range 1 from Squid Leader deploy ink cloud and cannot be the target of attacks this round."
![]()
Look again closely at Ibtisam and tell me that my version is not a more appropriate name
// like for example, those that come from the 'Squid Leader' upgrade//
OMG I missed the underwater expansion!?!
I bet its on the boat with the Wave 1 reprint...
"Action, remove this card from play: Ships at range 1 from Squid Leader deploy ink cloud and cannot be the target of attacks this round."
![]()
Look again closely at Ibtisam and tell me that my version is not a more appropriate name
![]()
You could also put it on Admiral Ackbar
Also, I would TOTALLY use a "Discard this card, friendly ships at R1 can't be targeted" upgrade. That sounds amazing, particularly on Howlrunner.
Edited by DraconPyrothayan
I've done the spacial math on that stupidly-hyper-mobile B-wing:
Assuming that Barrel-Rolling can be considered as 6 potential locations (directly to one side, pushed as far forward on that side as possible, and pushed as far backwards on that side as possible), there are 23 possible maneuvers for EVERY non-red maneuver with this kit. Some of their landing spots will overlap (e.g. boost forward before or after a forward movement will land in the same spot), but they will take different paths to get there, and therefore avoid collisions.
Moreover, there are 10 landing spots for every Red maneuver.
Amusingly, if you do a green maneuver after a Daredevil action, you clear the stress you've just created for yourself, giving you some insane horizontal whites.