I'm interested in finding out if any of you have some thoughts about what to consider when trying to develop a meeting engagement scenerio. I've done a little (very little I suppose) research at the local bookstore trying to find some historical engagements that could be modeled without success so I started trying to formulate in my mind what aspects of the game would be needed.
For better or worse, my experience here draws from map making with RTS games like commnad & conquer. Some rought thoughts I had are as follows:
Objective would be to control all of the primary objectives (4 objective marks in start neutral locations).
Command point markers would be placed in other (also start neutral) locations.
I'd want to use all of the map boards and I would want the players to start with some sort of force parity (has anyone done a unit by unit evaluation to determine how they stack up in terms of value?) and then provide both sides with the reinforcement deck.
Beyond that I haven't taken the idea very far since there are other things I'm trying to concider like any specific milestones that would unlock additional decks (capture the airfield to unlock the air support deck OR capture the supply depot to unlock the artillary deck) though naturally some things get somewhat complicated since beyond the reinforcements and air support decks they are nation neutral and somewhat unique.
Anyway, if anyone else has done this or has some ideas about how to do it I would appriciate the input.