One of my Pathfinder groups is looking at trying a new system. We enjoy Pathfinder, but we occasionally get frustrated with the amount of dice rolls required during each turn, the emphasis on rules, and the need to specialize to be effective.
The two systems we're most likely to try are Savage Worlds, which three of the players own but have never played, and Edge of the Empire, which none of us own but one of us has played. I'm leaning toward Edge of the Empire, but I have a few questions the reviews I've read didn't answer. Specifically:
1. One of our concerns about Pathfinder is that many characters end up doing the same thing over and over during combat. Does Edge of the Empire encourage more improvisation? Can the players pull off stunts like disarming enemies by hitting their weapon or throwing dirt in their eyes without specializing in those areas?
2. In general, how powerful are specialized characters? Will a dedicated face make the other players feel like they should stay quiet during social encounters?
3. Since I'm likely to be the one of two people advocating the system and the other person who wants to try it has DMed for more than a year, I suspect I'll end up DMing. I have almost no familiarity with the Star Wars setting. Will I still be able to run the game well?
4. Some of our players have limited free time, so it's likely we'll only have one or two people that have read the rules. Are they simple enough the others can learn the essentials during play?
5. How does the system compare to Savage Worlds?
Thanks.