i think some campaign rules would be cool. u could create a pilot and maybe have a 'skill tree' or 'upgrades tree' where as u get more experience from combats u can improve ur pilot or ship.
I've been working on this for a few weeks now! Love the idea.
I have no problem with the simultaneous attack rules and prefer them to the "basic rules" where you do things by PS and then by point cost.
I expect we will see a 3rd or neutral faction OR we'll see a whole new "sister" game with the same rules just ships from another era.
I would like to see more asteroid interaction or just more options for terrain that do different things. I would like to see some force users moving asteroids, bumping asteroids making them move, and just more terrain options. The ealier listed EPTs are good too.