In not sure what I or anyone can tell you then. I thought my last post was extremely detailed on why it would be imbalanced. When you change the number of skills some has to spend experience points in to increase their skill you imbalance the overall flow of experience for any player that does not want to use that skill. In fact in most cases when you create a super skill you force all your players into having to get it even if they really didn't want to.
I didn't say it wasn't detailed. Your first post, however, was not especially clear, which is what prompted a response from me that subsequently had you suggest that I might be trolling. I addressed that portion of the post and not the rest, figuring that it might escalate the situation if I potentially disagreed with your findings, given the tone of post.
I wasn't sure if you were here to help, or here to express your frustration with me. I'm still not entirely sure, but I appreciate the effort none-the-less.