Sakura~

By Hikato, in UFS Deck Building

*Updated 02 April 09*

::Sakura::

Symbol: Water

Foundations(34):
4x Dormant for Millions of Years
4x The Gorgeous Team
2x Alluring Beauty
4x Battle Prowess
4x Chinese Boxing
3x Program Malfunction
3x Aquakenesis
3x Natural Leader
3x Strife's Patronage
4x Chesters Backing

Attacks(6):
1x Feline Spike
1x Lunar Slash
4x High Plasma Beam


Assets(12):
4x SoC
4x Olcadan's Mentoring
4x Lynette's Shop

Actions(7):
3x Natures Force
4x Rejection


Total cards: 60 (59 + Sakura)

Checks:
1: 2
2: 0
3: 8
4: 17
5: 20
6: 12

Comments?

Nothing? ¬_¬

Finally it let me edit the topic. Updated~

Foundations:
3x Dormant for Millions of Years
4x The Gorgeous Team
4x Alluring Beauty (new build have way more cards, these can just commit your whole opponents board while getting around backings/oral dead/red lotus)
3x battle prowess (not needed as much...)
3x Chinese Boxing (bad stats, -1)
4x Program Malfunction
4x Aquakenesis
3x Natural Leader
4x The bigger they are (more card draw, you draw 2...)
4x Chesters Backing

Attacks:
1x Feline Spike (you only have 1 assume)
4x High Plasma Beam
2x Sardine Beach Special (these are hard to handle late game, every turn...)


Assets(11):
4x SoC
4x Olcadan's Mentoring
3x Lynette's Shop (expensive to play and you don't need 4...)

Actions(7):
2x Natures Force (you cycle through your deck that' you'll check one, + with G-team pull it back, -1 clog up your hand with actions)
3x Rejection (these clog up your hand.... and you can get em back with G-Team)

questionable cards
Tag along?
More sardine?
Adding that card that readies your cards when attacks deal damage? can't remember name