Hi,
Me and my group are in need of some advice.
It’s about the dungeons deep & caverns dim quest.
Fistly, we are on our first playthrough through all the quests still, and attempt every quest blindy without any knowledge whatsoever about it’s mechanics on our first go.
We’ve played through Core, Mirkwood, Khazad, Dwarrowdelf, Heirs, and now Hobbit box 1.
We’ve been able to beat some quests on the first try, with many on the second try, and just 1 on the third try. (flight from moria if you want to know)
We play once a week and do 1 quest, though last week we weren’t able to beat the dungeons deep & caverns dim quest after 5 tries with modified decks every single time.
Then we noticed we did something wrong all the time with the riddle mechanic.
So ok, we gave up, it being late and all and we told ourselves we would beat it next (this) week doing it rightyly by the rules. I won’t explain it all, long and boring.
Anyway, now this week, we tried again with whole new decks, hopes were up…and we got absolutey crushed 3 times in a row. One time we even lost on round 2. (bilbo died)
The set-up for this quest is amazingly hard:
There’s a location, the cave, which adds 6 threat with 3 players from turn 1 which you can’t do anything about as the card is immune to everything.
On top of that 1B tells you to flip a 2nd encounter card per player on the staging step.
That’s 6 cards on 3 players. THEN you still need to quest the 1st turn and reveal 3 more cards.
So we are on round 1 looking at 9 encounter cards, a 6 threat immune location and a riddle mechanic gimping your deck & quest.
As we have tried quite a few times by now, we’ve seen this gives between 22-30 threat right of the bat in the staging area. Meaning we each get to swallow some 12-18 threat.
Then everything attacks of course, and we haven’t build up anything on turn 1, so needless to say, things go wrong.
Now we like a difficult quest. And we beat them normally.
We beat Shadow & Flame, Lake town, Massing, Heirs etc.
But this seems impossible to do.
I’m not complaining here. We just need some advice.
Are there any players out there that beat this quest 3-4 players?
If so, we’de really like to know how and with what decks.
Any other advice on this quest is welcome too of course!
Thanks in advance!