Force Pike Issues?

By KRKappel, in General Discussion

So the Force Pike has a few issues. This came up in the EOTE forums, mentioned by member HappyDAZE, so credit to him for noticing there might be an issue. First, in EOTE, its labeled as being 1-meter long. This appears to be fixed in the AOR Beta, but I just wanted to call it out anyway, because a ilghtsaber is 1-meter long.

Second, how does this weapon not have at least defensive 1? Polearms are great for parrying incoming melee attacks.

Now for the real issue. It has stun setting instead of just giving it stun 5 or some such. If it is on the stun setting, it shouldn't be attached to your brawn. Its just a matter of tapping the guy with the tip to release the charge. On the kill setting, sure, then you are adding brute force to it. I guess the thing is that if a Jawa can tap someone with a force pike on stun, it should have about the same stun potential as if a wookiee bashed someone with it. It should almost be an agility-based melee weapon in that regard, if using the stun setting. Of course, if the power cell runs out, then it'd just be a standard stick, adn go back to being brawn based. You should make this weapon like the heavy blaster pistol, where it is subject to running out of power more easily.

Further, RAW claim that "when weapons with stun setting are used to deal stun damage, their range changes to short and cannot be increased."

Range doesn't decrease to short, or decrease two range bands or whatever, it changes to short. The cannot be increased part presumably refers to using the sniper shot talent to increase the range. So your force pike, which should only work at engaged range, now works at short range.

Edited by KRKappel

Some of the stuff from Beyond the Rim bears this out. Hidden for adventure spoilers:

The "Energized Claws" that one of the cyber-nexu has (and that Cratala can add to other characters) does, in fact, simply have "Stun 10" as a quality, which--as you've said--fixes the issues of range and of the damage being keyed to Brawn. So at least we have precedent that the designers are working with that paradigm for Brawl/Melee weapons.

Maybe Force Pike will be getting a fix?

Stun 10??? That's almost as bad as my Brawn 6 Medicine 5 Wookiee doctor with Pressure Point!

Stun 10??? That's almost as bad as my Brawn 6 Medicine 5 Wookiee doctor with Pressure Point!

To be fair, it's just one creature, but it IS supposed to be a badass threat.

Stun 10??? That's almost as bad as my Brawn 6 Medicine 5 Wookiee doctor with Pressure Point!

"He goes berserk and gives you a Vulcan nerve pinch!"

Three people in a row list the damage right after Rikoshi puts it in a spoiler box? Berks. ;)

Three people in a row list the damage right after Rikoshi puts it in a spoiler box? Berks. ;)

Mentioning a Stun 10 quality in itself gives nothing away about the nature of the stat block. Also, note that Rikoshi is one of those "Three people." :)

Edited by awayputurwpn

Also, note that Rikoshi is one of those "Three people." :)

Ha! Missed that! Well played, sir. Well played.