TIE Bombers have really captured my heart. They are the cheapest ship you can put missiles and or torpedoes on, they come at a pretty cheap 16 points for the cheapest.
But I was asking myself what am I paying for. A TIE can be had for 12 points 4 whole points cheaper. So what do you get for a TIE Bombers that you don't get with a TIE
A TIE Bomber has one more hull point, and one less defense dice. It also has the target lock ability rather than the evade ability.
I think the argument could be made that a point of hull is at least as good as a agility dice, but it is a close thing.
Target Lock on the other hand seems pretty inferior to Evade if the ship in question only has two attack dice.
It seems like what you are really paying for with a TIE Bomber is the ability to upgrade it. But don't all those upgrades cost points? It doesn't sound like a great deal especially for one shot secondary weapons.