A few questions

By Morgaln, in Descent: Journeys in the Dark

Hi,

some questions that accumulated during our last few games:

1. Can "One Fist" add his Melee trait to his additional attack?

2. If you have the "Crack Shot" skill, which space do you count range from? Your own, or from the one you use for line of sight?

3. Does the ability of "Cloak of Deception" and similar armor work against wounds that ignore armor?

4. If you jump across a pit, do you have to jump in a straight line or can you land on any space adjacent to the pit?

Morgaln said:

Hi,

some questions that accumulated during our last few games:

1. Can "One Fist" add his Melee trait to his additional attack?

2. If you have the "Crack Shot" skill, which space do you count range from? Your own, or from the one you use for line of sight?

3. Does the ability of "Cloak of Deception" and similar armor work against wounds that ignore armor?

4. If you jump across a pit, do you have to jump in a straight line or can you land on any space adjacent to the pit?

1. Yes.

2. From your own space.

3. They work against those wounds, clarified by KW.

4. Unclarified - choose your own style ;)

Morgaln said:

4. If you jump across a pit, do you have to jump in a straight line or can you land on any space adjacent to the pit?

You must jump in a straight line, but the line may be orthoganal or diagonal across the pit. So you may jump from one side to the opposite side or from one corner to another corner, but you may not jump from a side to an opposite corner.

edroz said:

Morgaln said:

4. If you jump across a pit, do you have to jump in a straight line or can you land on any space adjacent to the pit?

You must jump in a straight line, but the line may be orthoganal or diagonal across the pit. So you may jump from one side to the opposite side or from one corner to another corner, but you may not jump from a side to an opposite corner.

Interesting. Do you have any evidence for this ruling?