Today's announcement about the Double Time data pack for the Spin Cycle has me a little perplexed when it is speaking about Queen’s Gambit (Double Time, 102).
They state: "...Another option is to simply destroy whatever card you advance. The Anarchs gain another Double event in Double Time, the server-smashing Singularity (Double Time, 101)."
Maybe I'm missing something, but why would you ever want to do that combo? You would waste two clicks to play Queen's Gambit for up to 6 credits and then spend one click and 4 credits to make a run with Singularity! (That's a -1 loss in value.) That's quite a gamble that you might trash a powerful asset card, and you wouldn't even know unless you spend yet another click to make a run on Archives (-2 loss)! Better to just spend three clicks to get three credits.
Could it work out to your benefit?...Maybe...but only if you end up trashing an asset with a high trash cost...Is it likely? I doubt it.
Thoughts? How would you make this combo work to your advantage?
Edited by Wh0isTh3D0ct0r