I've been playing a few solo dry runs with HWKs amidst combinations of other Rebel ships, and it occurs to me that they would get the best use if you have a >100 squad build, like 150 or 200 points. Not that they can't be used in 100 point squads, but this would allow more pilots and more named pilots for their own piloting abilities to affect.
Say you were spending 100 points and ran Jan or Kyle with one or two upgrades (I wouldn't take them without the Moldy Crow title card, at least not Kyle). That would leave you with only about 65-70 points to spend on other ships, so you get maybe two named pilots with upgrades, or one named and a couple of vanilla pilots with some upgrades. This isn't a bad thing, but I think if there were more named pilots on the board that you could get more mileage out of a) the HWK's piloting ability and b) any passengers carried.