Hello All!
This is my first post as a user on this forum, but I've been following all the 40k forums for about 4 and 1/2 years now. I've read pretty much every FFG 40k book cover to cover, but only in the past few months managed to find a group of people interested in playing. Since we're all new to the system, I'm planning on running two or three one-shot adventures to get people familiar with the system and the "flavour" my 40k universe is going to have. To that end I've come up with an adventure that will be mostly combat.
The players will all be Guardsmen in the PDF for Fenksworld (this is set in Nova Castillia, not Volg or Magnagorsk). The group will breach a warehouse with the rest of their company, follow a tunnel with a couple more fights, and end up in a cavern. This will (hopefully) be the first 3/4 of the adventure, and should be a fairly straight "dungeon crawl." The goal for this section is to build up the players' confidence in and familiarity with their combat abilities.
When they reach the cavern they are going to find it filled with Genestealer Hybrids, (I'm going to use the Mutant profile in the Core Rulebook) which have torn the rest of their platoon to shreds. Their sergeant will then sacrifice himself to give them a chance to get back to the rest of the company, and get cut down by a purestrain Genestealer (using Creatures Anathema). From this point on the adventure will transition to a horror style, with the players getting pursued by the genestealer back up the tunnel. The adventure will culminate in a showdown between the players and the Genestealer back in the warehouse.
With that in mind, I have a few questions about the adventure I've laid out
- I'm planning on having the group (3-4 players) play Rank 2 Guardsmen. The enemies will be at most 6 or 7 at any one time, using mostly the cultists profiles. Is this about the right amount of enemies?
- I'm hoping to teach my players in addition to just the mechanics that using cover is a good idea, and that sometimes the best option is to run. Do you think I've done a good job with that?
- Any other considerations and thoughts that I might not have thought of?
This is pretty much just a synopsis of the adventure, I have the whole thing written out, and could attach it if you guys would like to see it. I'm planning on doing as much as I can to conceal what group is actually at play here, so that instead of knowing what they're up against ahead of time when the Genestealer pops out it'll be a real "oh, crap" moment.
Thanks guys, I've had a lot of fun reading this forum in the past, and look forward to hearing from you!