More than two strategies?
Though really a game doesn't need it... When I last checked this game during... oh... set one, I'd noticed there were really only two ways to win. Lots of dark and life gain, stalling your opponent and killing them in challenges, or go super fast on world travel.
I mean its awesome that any game is actually able to even HAVE two victory conditions that work these days! But do they work? Does it balance well (these two different strategies)? Are there more than one way to accomplish those two strategies?
Cost of entry
Is there a high incidence of rare cards in this game to get a deck? I mean... how awefully horrible do other decks slaughter people if they don't have the rare cards? How tough ARE rare cards to get?
Prize support
How is tournament organization? I recall there being 'hearts' on the backs of the set 1 KH packs that one would redeem for stuff... that still going on?
New cards
Are the new cards on the average significant' better than the older cards?
Characters
I've noticed that there is a Riku with 6 attack, no magic and like 7 hearts, and a Sora with less hearts but one magic... both level 2... is this balanced? Would anyone play that Sora for that one additional magic, over that Riku? Are there 'Sora' Only cards that are SOOO much better such as to warrant the play of Sora over Riku?