Putting Pilots in Alternate Ships

By Azul, in X-Wing

What would you all think if Fantasy Flight added an upgrade that allowed pilots to fly ships that they did not come with originally?

Vader is a great pilot so it is reasonable to think that he could probably fly a Tie Interceptor rather than a Tie Advanced. How about Tycho in an X-Wing?

Obviously this might break the game but it would also shake things up in a huge way. What kind of pilot/ship combo would you be most interested in fielding?

Do you think that such a change to the way the game is played might allow seldom used pilots to find greater use?

So in essence...

1. What do you think of allowing pilots to fly different ships than the ones they shipped with?

2. What would the most interesting Pilot/Ship combos be?

3. Would some previously ignored pilots see greater use if you could put them in a different ship?

cool idea. would love to see vader in a tie-fighter, intercepter or slave1 :)

wedge in an A-Wing :)

Tycho or Horton in a B-Wing. GG.

Yeah, I really think this needs to be incorporated somehow, assuming it's possible without breaking the balance. From what I understand, Tycho only flew the A-wing in the assault on the second Death Star because his X-wing was 'in the shop'!

howlrunner or backstabber in a tie-intercepter :blink: :ph34r:

1.We'll see it at some point. Who will be interesting and when could be a long time.

2. Luke in a falcon. Vader in a shuttle. Both would breathe new life into those ships (not that the yt needs help but double action in a shuttle would rock).

3 Tycho in an X. Any of the named ties might breath a little life into the tie advanced. Some of them would be scary in interceptors.

Mauler Mithel in a Tie Interceptor. Put PTL on him with Stealth Device. GG Folks.

Horton Salm in a B-Wing would be kinda horrible if it had a HLC.

Backstabber in a Tie Interceptor with PTL and Stealth would be pretty nasty too.

But, we have to remember these pilots werent designed to be put in those ships and we will never see it. They might put them in different ship with different abilities, but not with the ones they have already.

Edited by Wookie Hunter

But, we have to remember these pilots werent designed to be put in those ships and we will never see it. They might put them in different ship with different abilities, but not with the ones they have already.

This. We might see them with reflavoured versions of the same concept but Horton in a three attack ship would be too good, Fell or Tycho in something that's not as innately maneuverable as an A-wing or Squint would be far too useful, there are simply become far too good in other ships. I wouldn't b at all surprised if, for example, the "rogue squadron" pack had x-wing cards for Tycho and Ibtisam, but they'd probably have modified, if not totally different, abilities.

But, we have to remember these pilots werent designed to be put in those ships and we will never see it. They might put them in different ship with different abilities, but not with the ones they have already.

This. We might see them with reflavoured versions of the same concept but Horton in a three attack ship would be too good, Fell or Tycho in something that's not as innately maneuverable as an A-wing or Squint would be far too useful, there are simply become far too good in other ships. I wouldn't b at all surprised if, for example, the "rogue squadron" pack had x-wing cards for Tycho and Ibtisam, but they'd probably have modified, if not totally different, abilities.

This I can see.

I hate to be a nay-sayer, but I dislike the concept. While it would be useful to have Tycho in an X-wing or Luke in an A-wing, it completely eliminates the strategy of choosing which ship you want for your squadron.

We're going to see duplicate characters for different ships eventually though- we already have. Luke has both a pilot card for the X-wing and a crew card. I find it really hard to believe that we're not going to see Maarek Steele at the helm of a TIE Defender when that is inevitably released.

I hate to be a nay-sayer, but I dislike the concept. While it would be useful to have Tycho in an X-wing or Luke in an A-wing, it completely eliminates the strategy of choosing which ship you want for your squadron.

We're going to see duplicate characters for different ships eventually though- we already have. Luke has both a pilot card for the X-wing and a crew card. I find it really hard to believe that we're not going to see Maarek Steele at the helm of a TIE Defender when that is inevitably released.

my collection is already full of duplicate name pilots - none of which can be used :( im all for having some more options - you will still be only be able to play one name pilot anyway, even if variations are printed. I totally want to see a new Luke Skywalker pilot card that puts him on a par with Wedge at pilot skill 9 and has a different ability - like an offensive version of his focus ability where he can switch a focus to a hit even when he doesnt use a focus action. its balanced. play the offensive Luke or the Defensive Luke - its your choice.

I hate to be a nay-sayer, but I dislike the concept. While it would be useful to have Tycho in an X-wing or Luke in an A-wing, it completely eliminates the strategy of choosing which ship you want for your squadron.

We're going to see duplicate characters for different ships eventually though- we already have. Luke has both a pilot card for the X-wing and a crew card. I find it really hard to believe that we're not going to see Maarek Steele at the helm of a TIE Defender when that is inevitably released.

my collection is already full of duplicate name pilots - none of which can be used :( im all for having some more options - you will still be only be able to play one name pilot anyway, even if variations are printed. I totally want to see a new Luke Skywalker pilot card that puts him on a par with Wedge at pilot skill 9 and has a different ability - like an offensive version of his focus ability where he can switch a focus to a hit even when he doesnt use a focus action. its balanced. play the offensive Luke or the Defensive Luke - its your choice.

That's a good idea. What I meant by duplicate though is like, say Stele is in a TIE Advanced. Well he'll have to be a Defender pilot too, right? Can't field them both at the same time, but it'll be the same guy, perhaps with different abilities.

As for Luke being on par with Wedge, Wedge is... Sorta' The Rebellion's greatest pilot. Luke is good, but not that good.

Yes. Even if wedge and Luke have the same level of innate ability, Wedge is a pilot, a leader, a pilot, a soldier, and did I mention a pilot? Luke is a pilot, a farmboy, a jedi, a leader, a commando, a diplomat, a teacher, a mechanic, a....

Yeah Luke's just spread to thin to develop himself to Wedge levels.

I could see Tycho in an X-Wing released, with the same name and unique (so you couldn't have both in a force). Some characters in the fluff are known for flying 2 or more types of craft.

As I don't think it's as simple as a points cost for a pilot. If the pilot was reprinted on a different ship they could fudge the points cost to make it more viable and make sure it's not OP.

I like the idea, but you would need reprint cards for the pilots and ships. Simply transferring a pilot 'as is' to a new ship would be extreme in certain cases.

Imagine Wedge in a B-Wing.

PS9, reduces opponents agility by 1, with an HLC, FCS and Jan Ors as a partner in a HWK. That would be evil to say the least.

Now, Wedge in a B-Wing with new abilities and PS?

Might be cool.

I wanna' see Keyan Farlander and Ace Azzameen in some manner.

Ever since they released X-wing, I've thought that they may have missed an opportunity to do something really neat with the game along the lines of ships and pilots. From what we understand of the reversed engineered point system, PS1 ships represent the value of any given ship at its most basic level.

Now, imagine if all ship cards had been printed this way, but with only the ship-based upgrades (droids, crew, missiles, etc.), ship stats, and basic squad point value listed on the card, with the empty spots for pilot skill, unique abilities, EPT, and squad point adjustment.

Then, all pilots are printed on transparent overlays that modify the base ship card by adding the pilot skill value, a unique ability (if applicable), possibly an EPT, and bump the squad cost with a "+X".

Of course, there are logistical issues with this approach. The cost of printing on transparent material, the necessity to stack ship and pilot cards during gameplay (all but enforcing the use of card sleeves).....not to mention that the squad value of any given pilot likely isn't calculated in a vacuum and is based in part on the type of ship they're in.

And of course there's the issue of game balance. The choices of which ships to play are restricted by what abilities you want in your squad. The ability to pick and choose combinations of the best ships and pilots could very possibility be a balancing nightmare.

Still.....it would've been neat to see in action.

I think we will eventually see pilots in other ships. It will only be ships they actually flew though. So Wedge in an a-wing, Tycho and Ibtisam in x-wings, Vader in a tie fighter, Maarek in an Interceptor. Those would be some of what I would expect. And I would think they would gain new abilities that fit with the ship they are flying. It would be more interesting to get more variety opposed to just cloned abilities in different ships.

I want to see Luke/chewie/Han in the Lamba shuttle! Add in the 'Tyderium' title card pretty pretty pretty please! :D

Tyderium title card...

Cost: many bothans.. Err 5 points....

Omicron shuttle only

This ship is rebel faction and gains +4 pilot skill.

howlrunner in a firespray or shuttle

wedge with a heavy laser cannon

ibtisam in a yt1300

HWK pilots in a YT1300

...no thanks

Edited by Effenhoog

Very few would be useful and/or not game breaking in a straight across conversion. Luke/YT and Vader shuttle work because they change an offensive ship into a more defensive tank (points need to be adjusted very carefully) and a non-maneuverable support ship into a maneuverable command platform.

I'm sure we will see Unique Pilots in different ships, and hopefully alternate faction ships like CorSec Pilots in X-Wings or Rebel Commandos flying Lambda Shuttles. However, these will likely be an exception, rather than the rule. Tycho and Ibitsam in X-Wings are the most obvious ones. I expect printed Pilot Cards, rather than a free-for-all pilot assignment system, as that could get broken fast. Putting Captain Jonus in a TIE Fighter to save points, Backstabber in an Interceptor. Mauler Mithel in a Bomber throwing Proton Torpedoes. Wedge in a YT-1300.

Gotta be careful to keep the balance between different ship types though. Basically every Rebel character has flown an X-Wing at some point, but we already have 4 (soon to be 6) named X-Wing Pilots when we only have two for each other fighter. I'd like teamwork-oriented upgrade cards, so that synergy lists don't have to rely on pilot specials.

Of all of the combos, BIGGS in a TIE Advanced would be the absolute best wingman ever!

Of all of the combos, BIGGS in a TIE Advanced would be the absolute best wingman ever!

Biggs in a tie advanced, with cloaking device would be terrifying.