I have a question for how people interpret the Durable talent. If I have 3 ranks of the Durable talent, in what way can I use it? There are several examples where higher crits are less severe than lower ones, and of course different situations favor different crit severities. Durable says "The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one." If I have 1 rank in Durable, then get shot by a heavy blaster rifle and a 90 crit rolled against me (Compromised), I obviously don't want to lower the result to 80 (Overpowered), and get trucked by that heavy blaster rifle again. Now, if like in the initial example, I have 3 ranks of Durable, are my choices take the 90 (Compromised) or take a 60 (Agonizing Wound) OR is each rank of Durable a distinct entity I can choose to utilize or not, meaning I can take the 90 (Compromised), 80 (Overpowered), 70 (Scattered Senses), or 60 (Agonizing Wound)?
The latter interpretation is more powerful, but also the one I lean towards, because if I spend xp to rank up in Durable, and then get screwed the next session I play because the crit I suffer and the crit I suffer -20 are both less desirable than the crit I suffer -10, the one I could have gotten before spending xp, I'd feel really bad. I can also see people leaning towards the less powerful all or nothing interpretation. I feel the RAW is kinda nebulous and can be read both ways, so I'm looking for other people's opinions.
Please positive and respectful responses only, if you feel the need to call me a munchkin, min-maxer, or some other insulting term, or describe to me in detail how none of your players would dare bring this cheese to your table, and you certainly wouldn't allow it if they did, don't bother posting. Take your negative attitude to another thread. Thank you to anyone who chips in with their opinion. Cheers!