Hey everyone, RedFive here with a list i am sure has been around a while.
YT-1300 with Lando Calrissian as pilot. base = 44 pts.
+ ship title " Millennium Falcon" = 1 pts.
this gives me a evasion action on my action bar as defensive measures.
+ Chewbacca as first co-pilot. = 4pts
this is used as damage mittigation, saved for use when a direct hit is on my hull, or a nasty critical effect.
+ Nien Nunb second co-pilot = 1 pts.
this makes all my strait manuvers green, thus i can pass on a free action to Dutch which is always target lock.
+ cluster missles = 4 pts.
this is to soften a hard target or as a finishing blow on a small ship. makes lando a threat when he gets a lock.
+ Expert handeling = 2 pts.
this gives me a barrel roll option on my action bar so that i can shake off a target lock. tons of missles and torps out there exspecially now.
Y-Wing with "Dutch" Vander as its pilot = base 23 pts.
+ R2-D2 astro mech = 4 pts.
obvious damage mittigation and a soak. if my opponent chooses the wrong target and starts in on Dutch early with his focus, then i can attemp to regenerate these lost shields. this makes him waste rolls on the Y-wing that can be regenerated. pretty good value.
+ Ion Turret = 5 pts.
spendy, but it can put a ship into a drift and allow Lando to unleash the clusters, or set him up for a primary weapon attack run.
+ Proton Torpedos.
Obvious. making the Y-wing as threating as possible so that my opponent will choose this over the YT-1300.
+Adv. Proton Torpedos = 6 pts.
EXTRA threat. this says, bring me down or i will end you.
Fleet total = 98 pts.
this might just get me initative.
Both of these ships are a heavy investment. they are fully upgraded. this means losing just one ship is half your list and points. that means you need to out fly and out manuver your opponents ships. every mistake will compound your efforts, so basically you have zero room to make any. your first mistake will drop your chances of a win by 40%. its all down hill from there...
Both ships have a huge butt. i like big butts and i cannot lie, you other storm troopers cannot deny, when Leia walks in in a itty bitty metal....WAIT WAIT WAIT. back on track....
both ships have very low agility. Wedge just says you got none. So against certain lists this is a uphill battle from the get go. but we also have HUGE shield power, and HUGE hull. this lists TANKS. R2 can do his best to keep Dutch up and firing. Lando has to fake your opponent out.
Having lando have a 360 degree fire arc helps out alot cause you just do not care as long as a asteroid or other ship is not infront of your target.
My basic set up is to put the YT-1300 out in such a fashion that it screens the Y-Wing. I dont add stress till the fight is at range 2 or closer, then i start my manuvers.
First Dutch moves, so i will fly him green and allow him a focus action. then when Lando flys up in green manuver he will pass on a free action to Dutch who chooses target lock, who then passes a free target lock back to Lando. then i will hold locks and manuver as to do max damage.
I have gotten someone to put a lock on Lando in a early turn and was able to barrel roll out of the lock. this frustrated him to no end along with my evasion tokens.
Overall this is a solid tank list. i have survived swarms and other popular lists, but one pilot is my bane... I hope to never see Wedge across the table from me.
well this is all i got. i am sure this list has been out a while, maybe not with my exact upgrades. if you have used this list extensively and feel comfortable giving advice on how to fly this exact list agaist other poular lists, i would love to hear your experience and stratagies. Maybe you have some stratigies or lists that you have made to defeat this, but did it leave you open to other lists to crush you?
Thanks for your comments , views and support.
RedFive out.