The Commando Specialization has a lot of the Blooded Talent, and I have to admit I'm a little bit puzzled by three occurences.
From the feel of the talent tree and the flavor text describing it, I get that this guy is supposed to survive combat and pretty much anything thrown at him. And that, he has in plenty. WIth the Durable, Unstoppable, Armor Master, and Blooded talents he certainly is one tough nut to crack.
It also says that he's supposed to be a deadly instrument to get in and out without being seen. However, looking at the talent tree, it doesn't really seem that much like a versatile "surgical instrument" and all that deadly with guns. Sure he's good with hand to hand, and he's got Strong Arm (which is super cool). But the only talent improving his gunning is the one Point Blank talent.
Also, he doesn't really seam all that sneaky (first off lacking stealth as a class skill). It says in his description that Commando's are good at sneaking past enemy guards and listening posts.
I think it might fit better with the description/idea of the specialization to replace one (or more) of the blooded occurence(s) with deadly accuracy to give him more stopping power, or stalker to represent his sneakiness.
Other folks thoughts?