Maps

By Jedicartographer, in Star Wars: Edge of the Empire RPG

Hey Guys, some of you might know me from the old SW minis game. I've spent the past few years making maps for SW miniatures and heroclix, getthin them printed and made avaialable for general use

I am really interested in making maps for the new games, and I'm wondering where to start.

Do you all use the minis maps for the RPG? or do you lean towards more traditional maps as opposed to battle grids?

wow I was literally just searching the forums to see if anyone has made maps or anything similar yet. Personally though I was looking specifically to see if I could find a digital representation of the Galaxy Map from the core book that I could turn into a poster that could be used for interstellar travel situations.

We bought a lot of minis maps and maps from mapsofmystery when we got our campaign rolling. I go on buying sprees on ocasion and buy up a bunch of stuff for EotE.

I would love to see / buy more maps!

Because of the nature of the game, as a non-tactical game, I prefer to use maps without grids whenever possible. I use them to help visualize the environement.

Maps without grids would be awesome. I own virtually no sci-fi maps, so I'd certainly be interested in getting some.

I'd like maps that represent different environments in a non-tactical way. For example, a few blocks of Nar Shaddaa's streets, or a small homestead on Tatooine. Many maps for the previous system representing these sorts of locations are designed with minis in mind and come off as mechanical and unnatural. Some more fluid and organic versions would be great!

I also think we could benefit from generic layouts of locations dressed up in different ways. Like a single generic cantina or starport that has been re-skinned from desert to urban to ice planet to space station.

Hey Guys, some of you might know me from the old SW minis game. I've spent the past few years making maps for SW miniatures and heroclix, getthin them printed and made avaialable for general use

I am really interested in making maps for the new games, and I'm wondering where to start.

Do you all use the minis maps for the RPG? or do you lean towards more traditional maps as opposed to battle grids?

I use quasi-tactical maps for my virtual tabletop game. Partially they're there for the same reasons you'd use a tactical map (cover & obstacles); partially to provide eye candy and to spawn ideas for advantage & threat use.

I personally love the idea of having on octagon grid to play the game on, we set up octagon shaped pieces from some other game as a general idea of space, so it is easier to define range bands.

I personally love the idea of having on octagon grid to play the game on, we set up octagon shaped pieces from some other game as a general idea of space, so it is easier to define range bands.

I think you mean hexagon. Octagons don't really line up into each other as one single polygon shape (need squares to complete some edges to each other).

those look great

Edited by Conviction

This idea isn't as as graphical but this is what I have used in almost all my rpg games for maps. In the old days I used a chalkboard but now I use a dryerase board with just a few simple colors. Quick to clean and good to just quickly rough out a scene.