I am playing a few games this week and quite liked the look of this list. Seems fairly solid and the ships can fly in unison or alone. Everyone is PS 9 and although Soontir is probably the first target, ignoring the other two to get him is perilous at best, downright dangerous at worst. Kath is formidable with a gunner and Turr is a real pain. I figure the Squints flank and Kath goes straight in, timing it so all three hit together.
Any thoughts?
Total Squad Points:
100
Pilot:
Kath Scarlet
Firespray-31 (38)
Upgrades:
- Veteran Instincts (1)
- Gunner (5)
Pilot:
Soontir Fel
Tie Interceptor (27)
Upgrades:
- Push The limit (3)
Pilot:
Turr Phennir
Tie Interceptor (25)
Upgrades:
- Veteran Instincts (1)