For next weekends game, one of the monsters I'm thinking of throwing at my players is - well, shamlessly stolen from Tremors: a graboid (well, giant sandworm-ish beast). Obviously I'll come up with a more star wars-y name - Dastarian Death Worm or something - but for the moment, for the purposes of discussion, we can call a rose a rose.
Take a peek and tell me what you think. Too wussy? Too tough? I'll be throwing it against three players that have about 200 xp under their belts (so still pretty starting, but getting their combat legs under them).
Graboid (Nemesis)
Big carnivorous sandworm
Brawn: 5
Agility: 2
Intellect: 1
Cunning: 2
Willpower: 2
Presence: 1
Soak Value: 7
Wound Threshold: 25
Strain Threshold: 10
Skills:
Brawl 2, Perception 2 (3 underground), stealth 3, survival 3, vigilance 2
Talents:
Adversary I (upgrade the difficulty of any combat checks against the Graboid once per rank)
Abilities
Subterranean (Graboids breath through the skin and can remain underground for extended periods of time and do not suffer movement penalties through dirt and sand) Underground toughness (attacks against a Graboid while underground must penitrate the dirt and suffer a black [] )
Equipment:
Tentacle Bite (brawl; damage 5; critical 4) ranged [engaged]; ensnare 4; knockdown)
Edited by Desslok