Wow, you can't even do what I asked. By following my structure of actions, you could see that you wouldn't be banking an action, because yet again, you are caught on banking. We all know that when a ship ends its turn, if no actions are assigned, it passed its action phase. Meaning this is the point, here, cut and dry. No actions carry through a ships allotted turn, meaning no follow through of a movement or action for a chain effect. This is all happening in the activation phase window, nothing more, nothing less.
I honestly didnt think some one could be that blatantly ignorant, so the rule book just seriously went out the window?
Sure they don't come out blatantly and say that is what they mean but they are implied so strongly that if you didn't know what they meant, you literally just don't care. For damage I understand because you are not actually damaging the ship till the other ships fails to dodge then it would be transfered to a hit/crit.
But if you are going to be that general, yeah, we should be able to do what ever we want in our turn, even flying off the map and coming back.