The book seems to be a little vague about how to gauge the difficulty of encounters for your party, as well as for different sizes of your party.
How do you guys determine encounter difficulty for your players? Especially after they start spending more and more experience?
I am trying to find where the balance between easy, average, and difficult lie. Especially for a party of 6 players.
Also: Minion groups. They act as a single entity. Do you have them take damage as a single entity? What I mean is, if a person does enough damage to kill 2 minions of a 4 minion group, do you have them kill 2 minions or just 1? Do you apply the soak for each separate minion in a group, or just once for the initial incoming hit?
Any thoughts, ideas, answers will be appreciated.