I have run this list three times.
Captain Jonus
- Concussion Missile
- Proton Bomb
Scimitar Squadron
- Assault Missile
- Seismic Bomb
Scimitar Squadron
- Assault Missile
- Seismic Bomb
Scimitar Squadron
- Assault Missile
- Seismic Bomb
The first two games were against HSF variants (God help me I cannot wait to see the meta move away from HSF, I am so tired of playing against it). The first used Chewie, and the second was a traditional Han+Gunner+Marksman.
Both games went down so similarly they might as well have been the same game twice. I slow-rolled forward two, my opponent moved forward. I then moved one Scimitar forward 4 in order to get a TL on an escort and the rest of the squad forward 2 and TL'd the Falcon, leaving me with two Scimitar and Jonus on the Falcon, one Scimitar on the escort, and one Scimitar (the one with a TL on the escort) in a position to keep the Falcon from closing past minimum range.
Actually, this is a bit of an oversimplification since we didn't start square with one another, but some minor adjustments aside that was pretty much how it went.
He fired first and did a quite a bit of damage, but didn't quite finish anyone.
Then I fired and blew his entire crew to kingdom come, leaving a crippled Falcon and maybe (maybe) a single rattled survivor.
The next turn my bombers dropped their charges, and either pulled a 5-K (something only they are capable of since anyone else would have been too close) and/or a bank. The wide swath of seismic charges put a couple more damage out, and my bombers were easily able to put out the last few damage necessary with their primaries. I think the one game they did not quite finish off the Falcon while they were stressed from the K-Turn, but managed to do so the next turn.
My third game was against a 4 Interceptor list. Soontir and Phennir with PTL/Stealth, and a pair of Alphas. The game went similarly, though boost and barrel roll caused some problems for me.
On the first pass, I missed with two of my Assault missiles, but the third hit an Alpha and killed him (he had used his token avoiding the first two missiles) and put a hit on the rest of the squadron.
Next turn, I dropped bombs (saving my Proton Bomb) and pulled my maneuvers. The Alpha, who had already moved, was evaporated in a glowing field of Seismic charges. Turr Phennir and Soontir Fel were both forced to use both actions boosting and barrel rolling in order to minimize damage. Had they not done so they would both have been obliterated, but as it was they both took one damage from the outermost mines.
After that, it took some work to get a hit through Focus/Evade + Stealth, but as soon as I got that hit the ship died. Somewhere in there I tried to bomb Phennir, but again he was saved by boost + barrel roll. I ended the game with Jonas (3 damage) and one unscathed Scimitar. This took something just shy of forever to accomplish, with him whittling me away and me missing repeatedly.
My conclusion:
Jonas makes expendables VERY good. Scary good, especially when used en masse. Also, TIE Bombers are much better dogfighters than people were expecting them to be. The 5-K turn allows them to make a K-Turn even when face to face with ships that have a higher PS. They also have 1 forward and 1 banks, something sorely missed on a regular TIE fighter, and the green 2 bank is HUGE for allowing them to recover from stress while maneuvering. Barrel roll goes a long, long way towards overcoming the wide turning radius of the 3-turn. Finally, 6 hull is a lot of damage to chew through, especially when you start with 4 of them.
Edit: I went with Assault Missiles because of the AoE damage. It is good for putting damage on multiple ships, obviously, but even more than that I wanted to discourage my opponent from concentrating fire. By forcing him to keep his ships more than 1 away from one another, it made it hard for him to focus down my ships. As it turned out, the HSF lists scattered exactly the way I wanted them to and the Interceptor list took splash damage. If my third opponent hadn't rolled so spectacularly well with evades and even one of the two assault missiles that missed had hit him at all, his entire list would have gone pop on the fist pass.
Edited by KineticOperator