So I ran a 1:1:1:1 rebel build last night that consisted of the following
Dutch Vander 23 pts
Blue Squadron (B-wing) 22 pts
Garvin Dreis 26 pts
R2-astromech 1 pt
Kyle Katarn 21 pts
recon specialist 3 pts
blaster turret 4 pts
I went surprisingly well, with the main focus of the squad being the capability of firing TL/F shots with almost every ship. The B-wing and Y-wing can soak a lot of damage when up front, and Kyle, Dutch, and Garvin just pass the TL and F all over the place to whoever needs them. It's not overly dependent on any one ship, so as the game progresses and ships are lost on the rebel side, the TL/F shots still happen frequently.
Thoughts or comments?