So my players have chosen the Wayfarer for the adventure we are currently playing. The seem to really like the idea of a massive tanker-style ship and the potential something like that could have.
There's been some table talk on how they want to modify it, but they haven't approached in in-game. My hope is I can get some feedback from the community on some how to handle one of the upgrades they have been discussing.
One of the ideas they had was to keep the pod, or at least the appearance of a pod, but instead have it heavily modified to conceal a battery of weapons. They envision the modification to the pod to make it open up like a maw and spray enemy ships with the nasty.
I'm not so concerned about the weapons they want to put onto this thing, but I'm pretty sure they will want to make the argument that that removing the mod should grant extra hard points. I'm always reluctant to stray from published rules and resources such as weapons, upgrades, and the like, as it could get very unbalancing in the long run.
Ultimately, my question is this: Is part of the Hard Point total from they wayfarer counting the pod? I think so, since this would be how you implement a retrofitted hanger bay (the upgrade I am trying promote to them).
Thoughts? Awesome suggestions?